Showing posts with label baseball game. Show all posts
Showing posts with label baseball game. Show all posts

Sunday, July 15, 2018

'Toon Reviews 18: Rocko's Modern Life Season 1 Episode 7: Spitballs/Popcorn Pandemonium


Spitballs

When it comes to slice-of-life shows, it’s not surprising to see the characters go to baseball games.  Since I’m not exactly a sports fan, baseball games aren’t things I’m all that interested in, so cartoons about that don’t set themselves up as something I could love.  However, sports-themed cartoons can work when they focus on what the sport means for the characters as opposed to just the sport itself, and that’s the case with this cartoon standing out for its creative edge. 
More value is put on a prized baseball Rocko has.  He talks a lot about how it’s the only foul ball he’s ever caught, and that makes the story more engaging than it would if it focused on baseball itself, which would mostly be interesting near-exclusively to sports fans.  In fact, you could relate his behavior to anyone who treasures something.  That’s why it’s easy feel for Rocko when the ball lands in Mr. Bighead’s yard and he harshly responds by shredding it, though it is concerning that unlike in his other jerky appearance, Ed gets no punishment for being this unforgiving. 
The only option Rocko has for another foul ball is to get one at another baseball game.  In addition, Heffer hopes to snag an autograph from his favorite player Spike Hammerhead.  This is a believable mindset for people who go to baseball games despite not being sports fans in which Rocko and Heffer are after getting their hands on souvenirs of the game as opposed to just watching the game which helps in successfully engaging all audience members.  Also boosting the cartoon’s appeal is applying the show’s theme of how even the littlest things in life can have the biggest of challenges and getting a lot of entertainment out of them.  One big challenge comes when Rocko and Heffer get cheap seats from a shady slug which end up being ridiculously high, making the game hard to see and catching foul balls impossible. They respond by breaking the rule and sit in open seats much further down even if they’re not what’s assigned which Rocko’s shoulder devil AND angel agree to. 
Following a few more gags on various events of baseball games, the seat challenge becomes relevant again when, as luck would have it, a foul ball is hit up to where Rocko and Heffer were assigned to sit.  However, even if Rocko isn’t in the right spot to catch it, he puts in a greatly ridiculous effort to do so resulting in an exciting mad dash for it, ending with him catching the ball before it hits the infield.  Despite that, Rocko is later moved by his conscience winning over this time, to give it to a random little kid.  However, since he’s happy to have made the kid happy and that Heffer ends up with Spike Hammerhead’s spit wad making up for the lack of an autograph, the conclusion is very satisfying, although it does lose value when the kid Rocko gave the foul ball to tears it up meaning that Rocko gave the ball away for no good reason.  At least he never finds out. 
This leaves us with a basic yet fun baseball game cartoon built on the creative ways of showing the challenges you run into through simply watching the game and snagging its remembrances. 
A-
Popcorn Pandemonium

This show has gotten a lot of mileage out of its creative, if bizarre, ways of depicting the challenges of everyday life, even in the simplest activities.  However, one of the best displays of this show’s talents come from this cartoon where the featured activity is going to the movies. 
When Heffer’s feeble attempts to create a drive-in movie experience for Rocko backfire, they go see a movie at the local cinema.  From there, the story thrives on antics based on identifiable obstacles seeing a movie provides.  In spite of all exaggerations that Rocko and Heffer run into at the cinema, there’s a bit of truth to everything they encounter starting at the movie selection.  The ads say there are 100s of movies to choose, but there’s only one film playing which ties into how theaters know what most people want to see, leading to said films becoming blockbusters.  The real challenges involve getting to the movie which feel believable.  Tickets in real life may not go up to $99.95 like they do here, but it shows that movie tickets are not cheap, and we’ve all been stuck in long lines while getting snacks at least once. 
Some of the more entertaining challenges come from running gags occurring when Rocko and Heffer rush to their assigned movie.  One includes showing up in various theaters which aren’t always the ideal place to watch something including one with a sticky floor, a really cramped theater, and one where the screen is out of focus.  Another running gag is Rocko mistaken as an usher who wears the same shirt as him, which is a little far-fetched, but then again, I wouldn’t blame workers for assuming people whose clothes are the same as their uniforms are new recruits. 
Everything gives this cartoon an authentic feel of an actual cinema, but what really makes it feel like a real cinema-going experience are the previews.  They’re the one thing you’re always sure to see at the cinema, and the time devoted to the previews gives the appropriate feel.  In addition, the previews stand out as the most entertaining part of the cartoon coming off as a great collection of shorts.  Some of them play with expectations like a kung-fu gerbil making breakfast, and a Dracula movie where he’s dead.  Others express the crew’s imaginations and senses of humor like a man-eating hair piece, and the adorable Little Poots of the “stinky community” of Pootville. 

The most extravagant preview is for a high-concept film based on a news report of garbage workers on strike staged as a musical, complete with an exciting song sequence. 
There’s lots of entertainment, laughs and relatability from Rocko and Heffer’s time at the cinema, and all the greatness leads to a really nice payoff for their challenges.  While there is a fire that destroys the cinema, the fire makes the viewing experience like a drive-in like Rocko originally wanted, and he and Heffer have all the popcorn they can eat.  It brings everything together as a nonstop entertaining time at the movies. 
For its creative depictions of the obstacles of movie-viewing, entertainment from the previews, and one of the show’s most satisfying conclusions, this cartoon is one of the biggest joys of modern life.

A+


The Ranking
  1. Popcorn Pandemonium
  2. Skid Marks
  3. The Good the Bad and the Wallaby
  4. To Heck and Back
  5. Who Gives a Buck?
  6. Dirty Dog
  7. Trash-O-Madness
  8. Jet Scream
  9. Keeping Up With the Bigheads
  10. Spitballs
  11. No Pain No Gain
  12. Power Trip
  13. Bedfellows
  14. Leap Frogs
The next Rocko's Modern Life review covers one of the show's most famous interpretations of machines gone wrong with the Suck-O-Matic, and Rocko finds himself in desperate need for work.
Next time on MC Toon Reviews is the start of a new set of reviews covering the recent Cartoon Network series OK K.O.! Let's Be Heroes.

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If you would like to check out other Rocko's Modern Life reviews on this blog, click here for the guide made especially for them.


Monday, January 22, 2018

'Toon Reviews 12: DuckTales Vol. 2 Part 16: Time Teasers

Time Teasers
 
 
 
 
 
 
 
 
 
 
Even with this show’s adventure aspect, it can still fit in simpler slice-of-life stories, especially those that focus on the boyhood adventures of Huey, Dewey, and Louie.  That’s the best way to describe what you’ll get from this episode, even if it is mostly prominent in the beginning.  It’s all about Huey, Dewey, and Louie’s mischief leading to entertaining chaos.  They start off facing the childhood issue of there not being enough hours in the day when they want to do one thing, but the adults want them to do certain chores.  This relatable problem leads the boys to find a way around it when they find Gyro Gearloose’s newest invention, a small clock that can allow the user to travel really fast in time called a time teaser.  They use it for their own advantages through rushing through their Invention of the Month delivery work to make it to a baseball game they want to see, making it easy for their favorite team to win (though you have to question why they love them so much if they never win), and still making it to Scrooge’s money bin in time to help arrange the money.  Every time the time teaser is used, there’s a nice visual cue to show how it works.  Everything looks to be frozen except for whoever’s using it, but it’s explained that everything else is actually moving normally, while the holders of the teaser are moving really fast even if it doesn’t look like it.  That’s why when everything else operates in real time, it looks as if the holders of the time teaser have disappeared.  It amounts to a creative perspective of how it operates making the visuals just as impressive as the story.  Onto how the boys’ fun backfires, it’s when the Beagle Boys get a hold of the time teaser as Gyro demonstrates it to Scrooge at the money bin since the inventor just can’t keep his inventions away from criminals, and of course they use it to rob the bin dry.  From there, the plot works in the show’s trademark creativity in adventures as the Beagle Boys try to get away with the money on a ship and get sent back in time when they break the teaser while Scrooge, Gyro, and the boys follow them using Gyro’s bathtub time machine from “Sir Gyro de Gearloose.”  This gives the plot to get Scrooge’s money back a more comedic tone when in the year 1687, the Beagle Boys along with our heroes are taken by another Pete lookalike, the pirate Captain Blackheart to, of all things, perform at his birthday party which is something that you probably wouldn’t expect from a group of pirates.  Much of the entertainment from the scene comes from everyone’s performances, especially the Beagle Boys’ which surprise everyone with how well they sing old show tunes.  It also has a rare instance of Scrooge and some of his enemies being willing to work together to get out of the mess, making their dynamic more than one-sided good vs bad.  This point to the dynamic is especially felt when Scrooge willingly rescues the Beagle Boys when the pirates chase them when he could’ve easily left them behind.  That said, they probably could have shown more of it if we actually saw how Scrooge’s money was returned and how the Beagle Boys were re-arrested back in the present.  It’s still a solid conclusion to the episode and topped off with a humorous backfire to the boys’ earlier unfair attempt to bring their baseball team to victory.  The episode greatly blends slice of life boyhood antics and creative, comedic adventures into a memorable story with some of the show’s best moments. 9.5/10

The Ranking:
1.      The Treasure of the Golden Suns Part 5: Too Much of a Gold Thing
2.      Catch as Cash Can Part 2: A Whale of a Bad Time
3.      Catch as Cash Can Part 1: A Drain on the Economy
4.      Back to the Klondike
5.      The Treasure of the Golden Suns Part 2: Wronguay in Ronguay
6.      The Treasure of the Golden Suns Part 4: Cold Duck
7.      Time Teasers
8.      The Treasure of the Golden Suns Part 1: Don’t Give up the Ship
9.      Catch as Cash Can Part 4: Working for Scales
10.  Ducks of the West
11.  The Treasure of the Golden Suns Part 3: Three Ducks of the Condor
12.  Merit-Time Adventure
13.  Catch as Cash Can Part 3: Aqua Ducks
14.  Scrooge’s Pet
15.  Horse Scents
16.  The Golden Fleecing

With that, we’ve finished disc 2 of Volume 2.  Next time, it’s onto the third and final disc starting with our heroes " Back Out in the Outback".
If you would like to check out other DuckTales reviews on this blog, click here for the guide made especially for them.