Wednesday, September 30, 2020

Anne or Beast? / Best Fronds - (Amphibia Season 1 Episode 1) - 'Toon Reviews 43

If you like this review and want to stay updated for what else I have in store, become a follower of this blog, click here to like the official Facebook page, and click here to follow me on TwitterNow on with today's review:

You may know that this blog has recently started a new custom of looking into two very recent animated series in-between looks at older ones, both coming from Disney.  Well this review set officially begins a look at the other show I was referring to.  It’s only over a year old, and it’s proven to be highly astounding as a quality animated series with a frankly very creative premise:

Amphibia (Season 1)


Basic Premise


To me, a telling sign of a great animated series is how imaginative its setup is.  It’s a sure way to see the potential of the people behind it and what they can bring to the medium that can make literally anything happen.  All of this applies to how enticing Amphibia seems to be just from a description of what it’s all about. 

It’s all about a girl named Anne Boonchuy who’s transported to a world inhabited by talking frogs and other amphibians.  While trying to find a way home, her time mainly consists of adventures with the various characters she meets.  Most of them are shared with the family she stays with, the Plantars. There’s Sprig, a plucky innocent adventurous kid, Hop Pop, the parental guardian always keeping order, and Polly, a loud aggressive character in the form of a cute little tadpole.  Together, they find great excitement whether it’s running into frightening creatures, venturing to interesting locations, or interacting with the citizens of their hometown, Wartwood.  With all of this in mind, you can probably suggest that this series is largely character driven brimming with personality.  In my experience, large emphasis on characters is key to a memorable experience, and with these various personalities and adventures, this show already has a big selling point.

In addition to the prospect of a promising cast, the appeal of this series is also telling of how it easily rolls with its concept.  A show about a world of talking frogs is certainly unusual and doesn’t even sound like something that would attract large audiences, let alone of all ages.  However, just from the theme song, it’s impressive how far it goes with the craftsmanship of the series and its unique world.  The frogs themselves have vibrant designs and colors.  The environment is perfectly suited to the series, from the plants and foliage suitable for amphibian habitats, to giant monsters based on their natural predators.  There’s a constant feeling of blue-green to highlight a frog’s pond or swamp throughout the entire visual aesthetic.  It’s factors like these that allow this animated series to immerse itself in its frankly strange theme which also makes the likes of Anne, our main protagonist, stand out in the crowd.  As a few extra touches, this show is sure to reach out to all kinds of audiences with a promising female protagonist who’s also a good advocate for Thai culture.  Not to mention, it’s got the talent to really bring this potential to life with its creator, Matt Braly, having impressive past animation credits, and the timeless support of Disney guiding the way.

So, Amphibia seems to have the makings of a solid animated series.  To see if it lives up to the potential, sit back and enjoy these reviews of the cartoons of its first season.  Ribbit! Ribbit! Jump on in it!

Now on with the reviews:

Anne or Beast?

So the series begins with an introduction not just to the major players and the principal setting, but the basic tone.  Put together, that’s pretty solid.  

At first, there’s a suggestion of a dark element with shots of a scary forest at night filled with threatening creatures experienced by a frog going about his business.  One of those supposed creatures is the main drive of this story.  After this, things become lighter with the appearance of the main Wartwood residents, the Plantars.  Right away, they show great entertainment together.  Sprig has a relatable desire to be responsible, but also comes off as amusing with excitable line deliveries and energy that clearly needs control.  The other Plantars, Hop Pop and Polly, serve as fitting foils to Sprig’s hyperactivity. Hop Pop is stern and parental, while Polly is loud and authoritarian which is funny coming from a a creature as small and spherical as her.  

Working off of the earlier forest scene, a few other Wartwood citizens are solidly introduced.  The frog who saw the strange creature, One-Eyed Wally, is the town fool who really sells his role with a talent for the accordion and thick accent standing out from everyone else.  When he reports his sightings of a beast, there’s an introduction to Mayor Toadstool.  He’s a clearly self-centered leader ready to take drastic measures more for power than care for his people.  Given his desire to be responsible, Sprig is eager to search for this beast despite Hop Pop convincing him to stay put.  After taking care of Polly by giving into her childish weakness of candy, Sprig sneaks into the woods where he finds the reported beast.  

This brings us to our main protagonist, Anne, who for a human teen, becomes quite interesting within this world.  Through her apparel of a battered school uniform and twigs and leaves that seem to stay in her hair, Anne sells the concept of a human lost in the woods.  Still, she and Sprig are quick to form a pleasing dynamic. Even through Sprig’s eccentricities and Anne unsure if she can trust him, they get along well. As Anne explains her situation of being stuck in this world, you really feel like they’re connecting.  

In fact, when the town finds her and Sprig and captures Anne, it feels like forced drama when Anne feels Sprig set her up when capturing was not on his mind.  It doesn’t even last long when Sprig soon proves his friendship to Anne by helping her fend off a predatory creature, a giant praying mantis.  The crowd is still too dense to see Anne as more than a beast, but Sprig firmly establishes a huge leap towards responsibility. He stands up to everyone, pushing them to help Anne instead of antagonize her.  Only his family supports his actions, but it’s still rewarding that they see benefits in his action. 

Finally, the true tone of the series is established.  You'd think this is just going to be about adventures with monsters and dark forests happening while Anne tries to find a way out of this world back home.  However, with the passage out of the world unsafe and a magic music box that brought Anne here ineffective, she has to live with the Plantars for the time being.  In other words, this show is going to be as much about family life with Anne and her surrogate frog family as it is about her story of getting home.  

On the whole, this cartoon gets the series off to a great start with emphasis on not just its imaginative world, but its figuratively and literally colorful cast as well.

A

Best Fronds


While the series premiere was a solid introduction to the major characters, this cartoon is where the audience officially starts to get to know them.  Out of them all, Anne easily gets the deepest insight when it comes to not just how she got to Amphibia, but also where her character flaws come from.   

A flashback that starts the cartoon gives a basic explanation of how she ended up in this situation.  At first you suggest a shadiness to her as it’s shown that she got the music box that transported her to Amphibia by shoplifting it from a thrift store.  However, she’s watched the whole time by her human friends, Sasha and Marcy, suggesting that maybe this was their idea, but still not being clear.  For that, when the focus shifts to the present with Anne living with the Plantars, she obtains the audience’s sympathy.  She laments about being away from her home, especially since she’s separated from her friends, without whom she clearly feels lost.  

This brings on the heart and genuineness of her new friendship with Sprig.  He aims to make Anne feel less homesick through what this strange new world has to offer.  Upon Anne mentioning that one of the things she and her friends used to do was hang out at the beach, Sprig decides to take Anne out for a day at the local lake.  Hop Pop forbids it, feeling that Wartwood still needs time to get used to Anne, but that sentiment doesn’t hold much power for long.  Anne and Sprig manage to sneak the key to the house lock when Hop Pop’s not looking with Anne’s claim that friends help other friends get what they want guiding the way.  This is clearly unethical and a strong basis of everything Anne will need to work through for successful character development.  

For her sake, everything that follows as she and Sprig head to the lake offer welcome progress of that.  They arrive to find a danger sign which, according to Sprig, was not present the last time he was there.  While advocating to just ignore the sign, Anne subtly hints to her role in the music box theft through giving examples of how friends help other friends get what they want.   Among them is stealing such a music box from a thrift store even if you really don’t want to. This more or less reveals that Anne is not bad at heart, but merely a pushover driven by fear of losing her only friends, thus making her more endearing.  As for Sprig, he shows a sense of awareness of danger from the sign, making him uneasy about the lake.  Then you consider his own background on how he’s never had friends of his own before Anne mainly because of his established eccentricities.  

This gives believable weight to go back on his fears and jump in the lake to make Anne happy and keep her as a friend.  There’s a collection of fun scenes that capture the feel of such a setting and bring an innocent feel as well as appeal in this friendship.  

Soon there turns out to be a good reason for the danger sign when Anne and Sprig run into a giant water snake.  In a legitimately dangerous situation come healthy developments for both of them.  Anne realizes the fault in her mindset of friends existing to get what others want, and Sprig has another good instance of resourcefulness in taking care of the snake. Sprig’s moment also has a touch of cleverness by referencing an earlier gag with really hot peppers, ultimately benefitting the appeal of the series.

With Anne and Sprig safe and them coming home before Hop Pop notices they’re gone, it seems like a simple end to a simple story.  Then the deeper side of the series’ tone makes itself known with the true last scene of the cartoon.  It’s a short scene in a dark environment with red lighting, contrasting with the cooler more inviting feel of Wartwood.  Within a prison tower, there’s a foreboding authoritarian toad interrogating a prisoner holding a shoe, the one Anne is missing, which reveals there are other humans present.  The prisoner he interrogates happens to be one of Anne’s human friends, Sasha.  That’s all there is to the scene, but while it’s short, it’s very telling of deeper things to come in the series amidst light-hearted adventures.

In the end, this cartoon perfectly demonstrates what we’ll be getting into with this show.  The characters have layers to their background, refreshing development, and genuine likability, and the storytelling successfully pulls off fun activities and deep foreshadowing.  It’s a formal introduction to how great this show is destined to be.

A+

The Ranking

1.      Best Fronds

2.      Anne or Beast?

The next Amphibia review covers Anne's antics causing trouble for something valuable to Hop Pop, and she and Sprig have their first friendly conflict as roommates.
Next time on MC Toon Reviews, it's "Project Ray Way" from OK K.O.
If you would like to check out other Amphibia reviews on this blog, click here for the guide made especially for them.

Monday, September 28, 2020

A Lying Witch and a Warden - (The Owl House Season 1 Episode 1) - 'Toon Reviews 42

If you like this review and want to stay updated for what else I have in store, become a follower of this blog, click here to like the official Facebook page, and click here to follow me on TwitterNow on with today's review:

As much as I enjoy exploring great animated series of the past, I also see benefit in showing awareness to quality works of modern times.  That’s why in between the current slate of reviews of past shows, you’ll be getting reviews of two modern animated highlights.  In fact, I personally believe they’re both destined to become the next big thing in TV animation.  As a bonus, these shows showcase the talents and imagination of the world leader in quality animation, Disney.  This review set looks into the first season of one of these shows:

The Owl House (Season 1)


Basic Premise

It's not often that I jump into reviewing a very recent animated series so quickly, but in the interest of staying up to date with trends in cartoons, why not take the opportunity?  In my time of reviewing, I have every reason to believe that The Owl House will attract the most attention of animation fans.  It’s got a clearly imaginative fantasy world with the promise for deep mysteries all the way, which seems to be the best way for animation to get people of all ages invested.  However, even more potential lies within the characters living through the world and its mysteries.  The series follows an eccentric fantasy-obsessed girl named Luz who stumbles into a magical world that seems to fit her interests known as the Boiling Isles.  She’s taken in by a resident witch with an owl gimmick named Eda, and spends her time learning to be a witch to ultimately find somewhere to fit in.  Along the way, Luz explores many other characters and places of the Boiling Isles that enlighten her not just with magic and acceptance, but beneficial life lessons.

With such a premise like this, one can only imagine that this show is destined to get the masses attracted to it after many others have run their course.  I mean, creative worlds experienced by a cast of various personalities are practically a winning setup for animated series, particularly nowadays.  Not to mention, being backed by an animation company like Disney is sure to bring out the best in everyone.  If you ask me, that's probably why they've endured as a force in the entertainment field for so long.  If you need another reason to think this show will live up to its potential, it's from the mind of Dana Terrace, whose credits include the acclaimed shows, Gravity Falls and the DuckTales reboot.  In other words, the pieces are in place for The Owl House to stand as a major crowd-pleaser and revered animation highlight, especially for this new decade.

Of course, the only way to know for sure is to go through all the episodes of the first season as they come and analyze just how good everything truly is.  That’s just what this blog is here to do. So hop aboard a flying staff and join Luz and the Boiling Isles gang on an immersive fantasy adventure that may be destined to define a new animation generation.

Now on With the Reviews:

A Lying Witch and a Warden

For a series like this, the most fitting things to expect from a premiere are formal introductions to the setup, the tone, and even the characters.  In that regard, this first episode really delivers. 

It starts with a few scenes to introduce our main protagonist, Luz, who immediately demonstrates solid appeal.  In addition to delighting with great spunk, charisma, and a nice touch of cuteness personality-wise, Luz is very relatable.  She’s a devoted fan of a series of fantasy graphic novels about the good witch Azura, and more than that, uses what she reads to really express herself in assignments and activities.  That can easily connect to anyone with unique passions and also inspire others to go all out when showing their true selves.  There are problems though as Luz’s touches of fantasy in her life constantly get her into trouble with her school and mother.  The fact that they leave kids scared and even cause chaos from spiders and snakes running loose definitely show that something needs to be done.  However, the fix the others have in mind of sending Luz to a bland business-oriented summer camp and pushing her to throw away her graphic novel is not the answer. No one should be stripped of their passion.  In my opinion, the thing to do is to have both parties work together to create a healthy balance between what one enjoys and necessary life skills.  I can only hope that's the conclusion all sides will come to in the long run.  This being said, it’s here where one can't help but notice that while the opening scene tells what’s necessary, it goes by too quickly.  Certain decisions end up feeling rash and Luz’s background doesn’t feel as fleshed out as it could be.  Thankfully, it’s made up for with the following direction. 


As Luz is about to retrieve her Azura book from the trash, a small owl grabs it and she chases it through a portal to a fantasy world called the Boiling Isles.  It’s certainly big on imagination with a variety of designs of its demon inhabitants and overall atmosphere.  Still, while this is right up Luz’s ally, her fantasy obsession is nicely balanced with believable fear of being in somewhere so unpredictable, making her feel more human.  Everything picks up when she meets Eda, a smart-talking witch specializing in selling junk from the human world and is on the run from the law, being a wanted criminal.  


Eda ultimately brings out her own charisma as her calm attitude towards the weird nature of the Boiling Isles contrasts with Luz’s fears, making for solid chemistry.  Said chemistry builds even more when stopping at Eda’s home, the Owl House, introduces another major player, a puppy demon with a decaying scull named King.  He’s said to have once been king of all demons and even acts powerful and mighty despite his cute and childish appearance, resulting in hilariously adorable coddling from Luz. 

Eda then reveals that, King’s powers come from a crown that was stolen from him by a figure named Warden Wrath.  To get it back, they need a human like Luz, giving her a chance at a real fantasy quest.  In spite of the promise of a big jailbreak and magical occurrences, the quest turns out to be much less exciting than Luz anticipates.  King’s crown is just a simple paper crown that grants him no powers and leaves him as a childish interpretation of a king of demons as opposed to legit thing.  Out of this though comes heart showing that for all her shadiness, Eda does have a caring side, especially when it comes to her roommate.  Even if his crown is just a toy, she’ll risk everything for it because it’s important to him.  While this does show layers to her character, it also shows another drawback to the episode; preachiness of its lesson. 

However, it’s more blatant in an earlier scene when Luz meets a trio of prisoners who are in for simple harmless behaviors that don’t conform with societal norms.  Their practices are creative as well as their designs, including a tiny egg-shaped creature with a big nose that self inserts creator Dana Terrace. The issue is they’re all just figureheads for the constantly repeated message that there’s nothing wrong with being weird, and their differences should be embraced.  Now, I strongly agree with this message, but having it hammered in this much is unwarranted.  Also with how much the message is brought up, coming with soapbox speeches and overblown mentions of the prisoners’ practices, some concerns are drawn about Luz.  She’s weird like them, but unlike the prisoners, her weirdness has caused actual problems.  That seems ignored with how hammered in the idea of being proud of being weird ends up being.  It’s true that abandoning her passions like others suggest is not the answer, but to act like there’s no problem with her actions is just wrong.


Issues aside, there’s still good fun to be had in the climax when Warden Wrath blows the cover.  There are a few amusing moments out of the encounter like Eda getting her head cut off, but still being fine, and a twist of Warden Wrath wanting to date her.  Upon Eda refusing, the action picks up with Warden Wrath attacking to fluid animated beauty, more so than the rest of the episode, suggesting a stylized break from the norm.  The final encounter featuring the main trio and the released prisoners against Warden Wrath does bring more preachiness, but ends the climax well.  

Afterwards, the rest of the series are put into place where even though Luz is able to go back home, she chooses to stay on the Boiling Isles with Eda and King.  That’s a solid twist to the usual setup of a human trapped in a strange world.  Instead of being desperate to escape and go home, Luz feels like she belongs in this world, and her weird passions will be much more accepted through her learning to be a witch like Eda.  There’s certainly proof to her point with how great a team she and the other residents of the Owl House make.

Really, in addition to the imagination and world-building, it’s clear that this character chemistry is going to be a major driving force for the show going forward.  While that allows the episode to give solid first impressions of the series, it’s still held back by preachy messages and seeming to ignore that areas of Luz’s passions need help.  The good news is that both issues will easily be rectified in the episodes to come…

B+

The next Owl House review almost immediately introduces Luz to the complexities of living in a fantasy world with very relatable challenges.
Next time on MC Toon Reviews is the series premiere for another great Disney animated TV series, Amphibia.
If you would like to check out other Owl House reviews on this blog, click here for the guide made especially for them.

Saturday, September 26, 2020

Whacky Jaxxyz - (OK K.O.! Let's Be Heroes Season 2 Episode 28) - 'Toon Reviews 40

If you like this review and want to stay updated for what else I have in store, become a follower of this blog, click here to like the official Facebook page, and click here to follow me on TwitterNow on with today's review:

Whacky Jaxxyz

Cartoons of continuity heavy shows don’t always have to connect to any major series plot points to be good.  They can also make the time to just be fun watches in their own right.  In other words, they can benefit from creative concepts done well.  This cartoon, following fun times at K.O.’s school, features such a creative concept of what’s done with fads and offers creative ways of showing how they can go too far.  

K.O. starts off with his usual fun of playing Pow Cards with Dendy where they both use a little imagination through it all.  Soon he sees interest in what another one of his classmates, Nanini, is playing.  With a concept of jacks and a golden device that allows for several unique powers, she owns a special kind of game called Whacky Jaxxyz.  K.O. is taken in by the fun of its appearance and Nanini saying how great it is, so he decides to get some jacks and a device of his own.  He also sets out to just give up Pow Cards because of this new game, which is a tad concerning given how Pow Cards have been established to be more than just play things.  Dendy brings up a wise suggestion that K.O. can just enjoy both, but he insists that he’s not good at multi-tasking.  At least K.O. legitimately enjoys the pastime he just took part in after choosing it over one he’s loved for much longer.  He even poses as a solid challenger against Nanini despite just getting the game.  

Then they’re both challenged by an exchange student who appears to only be here for Whacky Jaxxyz purposes called Johnny.  He leads them to a simple looking store in the plaza that’s said to lead to a Whacky-Jaxxyz themed dimension.  Going through that store, they end up at such a dimension and encounter the ruler of the place, Jack Wacky.  This is where the messages the cartoon is setting out to teach become known.  While K.O. and Nanini play the game for fun, everyone in this dimension plays Whacky Jaxxyz as a way to fight for survival.  If players dare to lose, they end up in the loser zone which is another way of saying they end up encased in crystals for all time, and that  happens to Johnny.  K.O. and Nanini manage to hold up a strong fight against other muscular Whacky Jaxxyz opponents, ultimately becoming big and muscular themselves.  

However, they realize how far everyone’s going with what’s meant to be a gun game when they’re led to fight each other and eventually see how big they’ve become.  This gets them to see fault in the rules, so they create their own as they free everyone from the loser zone.  As for Jack Wacky, it’s revealed that he’s actually an average human, Johnny’s brother in fact.  He sees K.O. and Nanini’s point and goes back to his life not completely consumed by a game though he has warped everyone else there to stay and keep playing.  For that, it’s unsure if this is an acceptable conclusion with Jack going free after causing legit damage. As for K.O. and his friends, they end the cartoon deciding Pow Cards are the true way to go and it’s nice to see him playing them not just with Dendy, but Nanini and Johnny as well.  If only this bigger circle of friends was seen more often.  

The messages may not be perfectly represented and it might not leave that big an impact, but the creative direction over a simple childhood game is commendable.

A-

Season 2 Rankings

1.      Your World is an Illusion

2.      T.K.O.’s House

3.      Final Exams

4.      CarolQuest

5.      All in the Villainy

6.      Dendy’s Power

7.      Crossover Nexus

8.      Lord Cowboy Darrell

9.      Bittersweet Rivals

10.  Red Action to the Future

11.  My Fair Carol

12.  Are You Ready for Some Megafootball?!

13.  Boxman Crashes

14.  Wisdom Strength and Charisma

15.  Mystery Sleepover

16.  Super Black Friday

17.  Point to the Plaza

18.  Special Delivery

19.  Seasons Change

20.  The So-Bad-Ical

21.  Monster Party

22.  Sidekick Scouts

23.  Whacky Jaxxyz

24.  Plaza Film Festival

25.  Let’s Watch the Boxmore Show

26.  Be a Team

27.  Plaza Alone

28.  Soda Genie

The next OK K.O. review pits Rad and Raymond against each other in the ultimate fashion battle.
The next two reviews for MC Toon Reviews are going to introduce two of today's most acclaimed Disney TV shows to the review roster, The Owl House and Amphibia.
If you would like to check out other OK K.O.! reviews on this blog, click here for the guide made especially for them.