Showing posts with label Super DuckTales. Show all posts
Showing posts with label Super DuckTales. Show all posts

Thursday, April 18, 2019

Super DuckTales Part 5: Money to Burn (DuckTales Vol 3 Part 24) - 'Toon Reviews 25

If you like this review and want to stay updated for what else I have in store, become a follower of this blog, click here to like the official Facebook page, and click here to follow me on Twitter. Now on with today's review:
Super DuckTales Part 5: Money to Burn

There have been fun and frustrating parts to this arc.  To wrap it up, despite a few contrivances, this part is a satisfying conclusion up to the show’s adventurous standards. 
We start with Scrooge fighting a bunch of sailors to salvage his money bin first.  This doesn’t last long with Scrooge finding it fast.  It’s here where the arc’s flow suddenly changes.  After much devotion to a robotic superhero thwarting the Beagle family, the arc decides to focus on aliens, going off the rails.  They appear out of nowhere and beam the money bin aboard their ship.  Adding to the improbable conveniences is Launchpad owning a plane to take Scrooge, Gizmoduck, and himself into space.  It would be believable if Gyro had it, but a naïve character like Launchpad having it on hand seems a bit far-fetched. 
Despite the forced space angle as another obstacle between Scrooge and his fortune, the actual adventure is pulled off very well.  They track the bin to a planet that lives for metal right down to being surrounded by large nuts, bolts, and screws.  There’s also a continuation to the show’s often explored man-vs-machine theme with the entire planet populated by robots.  They’re so dominant, their society prohibits anyone who isn’t metallic from entering.  Their power comes from taking any metal objects they can find to melt them down and make more robots.  Much of Scrooge’s money is metal, so that means trouble for his economic well-being. 
It isn’t long before he and the others are caught and brought to the leader of the planet, a supercomputer named MEL.  He really sells the man vs machine theme through declaring him and all other machines as superior over the nonmetallic invaders.  It’s a humorous ego that interestingly shows how machines could take over without proper control.  His power really shows when he strips off Gizmoduck’s armor revealing Fenton Crackshell, further lowering Scrooge’s confidence in the mission.  It seems fair since most of what he saw in Fenton was screw-ups, but Fenton proves that he’s reliable even without the armor. 
With that, we get his most shining moment where his established counting skills allow him to outsmart the actual supercomputer in a challenge of wits.  One last trick question especially brings out the best in him.  From here, the heart of the episode shines as this act gets Scrooge to truly see the good of both Gizmoduck and Fenton.  It’s so apparent that it’s touching when he’s saddened by the apparent loss of him and his bin when the planet’s blown up.  Gizmoduck does pull through however with the bin in tow.  The way back to Earth as Scrooge does what he can to keep the bin with him no matter what they encounter does make him look ridiculous as his comrades say.  To me though, given all the nonsense that kept separating him from his fortune and the importance of having money, I perfectly accept this behavior.  It’s for these reasons that the ending where the money bin lands in its old spot so Scrooge can pay everything off and be at peace is so rewarding.  Other scenes of the Beagle Boys only offering the ripped up highway for their Ma’s birthday, and Fenton landing a date with Gandra Dee greatly enhance the positive vibes. 
For all this arc’s ridiculousness, including the contrived setup to this part, this is a spirited out-of-this-world space adventure to end “Super DuckTales” and this Vol. 3 DVD.

A-

The Ranking
1.      Once Upon a Dime
2.      Duck in the Iron Mask
3.      Dr. Jekyll and Mr. McDuck
4.      Spies in Their Eyes
5.      Nothing to Fear
6.      The Uncrashable Hindentanic
7.      Dime Enough for Luck
8.      Super DuckTales Part 2: Frozen Assets
9.      Duck to the Future
10.  Launchpad’s First Crash
11.  Jungle Duck
12.  Super DuckTales Part 3: Full Metal Duck
13.  Ducky Horror Picture Show
14.  Super DuckTales Part 5: Money to Burn
15.  Time is Money Part 4: Ducks on the Lam
16.  Time is Money Part 1: Marking Time
17.  Time is Money Part 2: The Duck Who Would Be King
18.  All Ducks on Deck
19.  Super DuckTales Part 1: Liquid Assets
20.  Till Nephews Do Us Part
21.  Time is Money Part 5: Ali Bubba’s Cave
22.  The Status Seekers
23.  Super DuckTales Part 4: The Billionaire Beagle Boys Club
24.  Time is Money Part 3: Bubba Trubba
Final Thoughts
After looking through two fully solid and highly commendable DVD volumes of DuckTales, you’d think that a look at Vol. 3 would be more or less of the same quality.  The final results show that while it is as good as its been for the most part, a number of episodes on this set show the series starting to falter a bit in appeal. 
Even if you’re constantly reminded that the show offered better material, the experience is still very much entertaining as a whole. In fact, at the start of this DVD volume are quite a few episodes that live up to the great creativity and sense of adventure the series prides itself on.  Many episodes continue to put their own spin on common adventure plots.  A time travel episode is caused by the work of witchcraft, making for a creative dystopia and gags of landing in other time periods at the climax.  A story about hypnosis is expanded upon with an entire legion of spies with certain code phrases, and raises the stakes through involving the navy.  A flight in an airship named after two disaster-bound vessels is an amalgam of experiences from the passengers that manages to work out in the end despite all calamities.  Monsters from all walks of life get together in a group to discuss the discrimination they face.  These are only a few examples of strong adventure plots you’ll find in this set, and the kind that showcase what the show is best known for.
A couple of episodes really stand out for how they develop the characters.  Backgrounds for much of the cast are nothing new, but it’s still welcome to get different perspectives on their pasts which work in broader details.  My personal favorite episode here is one that goes into all the details of the smart work Scrooge put in to make his fortune.  It stands as something special for showing not just how important his Number One Dime was through it all, but also that having a family is what really made him feel wealthy.  Other episodes bring up more interesting character reveals like how Launchpad first met Scrooge and where Mrs. Beakley worked before becoming the mansion nanny.  Among another one of the strongest character-driven episodes is “Duck in the Iron Mask.”  It’s an interesting Meta-episode exploring how Huey, Dewey, and Louie are more or less one in the same with one of them desperate to stand out from the others.  This wouldn’t be an issue in the later reboot, but to bring attention to this character drawback around since the classic days of Disney at this time is pretty impressive.  The strongest episodes here seem to be those that go all out with character development, further enhancing the appeal of the volume and freshness of the series.
These positives bring me to exactly what makes this set of episodes slightly inferior to the others.  While the show has had weaker material before, it was usually once in a while type of deals, driven by established weaker elements of the characters.  Here, weak material becomes much more consistent driven by actions that don’t always fit the characters.  Sometimes it’s through obvious dumb decisions like lying about navy accomplishments or pulling feeble pranks on a dangerous fiancée instead of telling the truth about her.  An even bigger example is Scrooge feeling the need to join a high society crowd when his high status as the richest duck in the world already has him outrank them all.  I may be dwelling on this, but I still find it frustrating that he’d be so sensitive about what that one group thinks.  If these were the only weaker episodes of the batch, the drawbacks wouldn’t be so impactful.  That’s when you consider the story arcs on this set.
Story arcs may just be multiple episodes grouped together, but they’re still hyped as event-worthy stories for the series.  However, unlike the story arcs on the Vol. 2 DVD, both “Time is Money” and “Super DuckTales” falter a lot in storytelling and leave very mixed impressions.  The fact that they make up a large part of the DVD right down to an entire disc full of parts of them doesn’t make it look too good compared to the other volumes. 
“Time is Money” seems interesting for working in prehistoric adventures and combining it with a usual bet between Scrooge and Flintheart Glomgold.  However, the logics behind the bet and Flintheart’s attempts to come out on top become noticeably botched as the story goes on.  It also suffers from the divisive Bubba the caveduck who mainly exists to mess around and go along with customs that are more geared towards 80s kids than universal audiences.  He has his moments, but they don’t fully make up for causing harm for the majority of the arc.  It also suffers for making a big deal of a hole in time only for the claim to mean nothing later on, and devote an entire part to a completely unrelated adventure in a Chinese kingdom.  Basically, “Time is Money” is a hot mess of focus, varying characterization, and confusing logic. 
While “Super DuckTales” is the better of the two arcs, it too has a fair share of problems.  Fenton Crackshell, the duck who becomes Gizmoduck and Scrooge’s new accountant, is a better newly introduced character, but it takes a while to become truly great.  There’s also frustrating breaks in logic like how the Beagle family is just allowed to spend Scrooge’s fortune as they please, and a collection of contrivances near the end.  It even applies for characters with Megabyte Beagle only existing as a plot device who takes control of Gizmoduck, and when that fails, he disappears forever. 
That’s not to say these arcs don’t have any good points.  They both have plenty of heartwarming and fun moments as well as instances of great creativity, especially through the concept of Gizmoduck.  Still, the problems are so major they hold the arcs back from being anything truly great.  Not only that, but in much of the remaining 25 episodes of the series, both Bubba and Fenton/Gizmoduck take up the spotlight alongside the true stars of the series.  Because they’re pretty divisive, it’s concerning that this leaves little room for great moments from readily present supporting characters.  In some cases, certain characters don’t even appear at all because of them being around.  At least in the latter instance, that mostly applies to characters like Doofus Drake who were never that great to begin with.  Much of this is best left explained for the eventual look at those final 25 episodes, but this issue starting with these two arcs warrants a mention.
As for DuckTales Vol 3 as a whole, it’s still a fine continuation of the greatness set by what came before.  It does start to lose a lot of what made it so strong, most of it coming from two very flawed story arcs, but the experience is still very positive.  There’s plenty of great works that outweigh the weak ones which often stand out with noteworthy character development, many of which fans should not miss out on.  For that, even if DuckTales has done better, this DVD set of episodes is worth adding to your collection if you haven’t done it already.
Recommended
 
Before I get to the last 25 episodes of DuckTales, there are other shows I'm itching to return to talking about.  Here's a revised schedule with three of them on the way. Some of them are starting a new practice of covering two seasons instead of one:
They all kick off next Monday so see you then. Until then:
Stay Animated Folks!
 

Tuesday, April 16, 2019

Super DuckTales Part 4: The Billionaire Beagle Boys Club (DuckTales Vol 3 Part 23) - 'Toon Reviews 25

If you like this review and want to stay updated for what else I have in store, become a follower of this blog, click here to like the official Facebook page, and click here to follow me on Twitter. Now on with today's review:

Super DuckTales Part 4: The Billionaire Beagle Boys Club
Back in the last review, I stated that this arc’s new irrationality starting with everyone turning against Gizmoduck without questioning his suspicious robberies would continue.  Boy does it ever here. 
The Beagle family finally gets Scrooge’s money bin with their remote controlling him, and everyone accepts this.  Ma Beagle just takes some of Scrooge’s money and buys whatever she wants without disguises.  Wherever she goes, she gets what she buys, and no one acknowledges that a criminal is present. 
All the while, there’s frustration that’s hard to ignore.  The Beagle family may have the money, but they should not be permitted to spend it.  They’re still wanted criminals with a lot of debts to society with innumerable robberies and jailbreaks.  Just being there should get them arrested immediately, but it doesn’t.  There’s no logical explanation that everyone treats the Beagle family like normal citizens just because they have money.  At least “Time is Money” had everyone treat the Beagle family for who they really are. 
The frustration builds for the rest of the episode when they successfully buy out Scrooge’s mansion and host a party with the most elite people in Duckburg.  First of all, it’s hard to believe that someone with a fine mind for prices like Scrooge wouldn’t already pay his mortgage.  Second, he even claims that he made the rule that those who fail to pay for their homes for the month must be evicted.  There’s no good explanation why he who made it can’t counteract it.  Third, once again, it’s beyond ridiculous that the high society people, even the mayor of Duckburg go along with the Beagles instead of having them arrested.  Ma Beagle taking control of the mayor and big business owners really shows how messed up this setup is.  She may be rich but she’s not above the law.  Still, the party scene as a whole has some enjoyment with the guests pointing out how much the Beagles don’t fit into high society. 
As for Scrooge, it’s really unfair for him to suffer through this setup that shouldn’t even be in place.  He’s faced poverty before, but here it’s unacceptable for what the Beagle family is allowed to do as if their criminal record never existed.  Huey, Dewey, and Louie get the right idea to sneak into the mansion to see what’s up.  However, even when they find out the Beagle family got the fortune through controlling Gizmoduck, they don’t think to do the logical thing and retrieve the remote.  They do take some of the money for Scrooge to prove it's his own which has some logic to it, and their escape from the Beagle family is fun to watch. 
Frustratingly, irrationality strikes again when the cops still buy into Ma Beagle despite clear evidence against her with Scrooge, and later Mrs. Beakley both getting imprisoned.  Of all the times for things to go wrong for Scrooge, this is the worst time for that, yet the plot refuses to let up with his suffering.  Thankfully things pick up when the boys do go back and take the remote to finally free Gizmoduck from the Beagle family’s control.  Why couldn't they do that from the start?  There’s a lot of fast-paced action as they have him break Scrooge out of jail, and it builds during a chase where Ma Beagle drives the money bin through Duckburg.  Although the money bin winds up at the bottom of the ocean, things are at least looking up in Scrooge’s favor going into the next part. 
This part of the arc unfortunately falls flat for the obvious ignorance in logic for the plot to work.  For its sake, there’s plenty of fun moments and a satisfying conclusion to save it from being all bad.

C-

The Ranking

1.      Once Upon a Dime

2.      Duck in the Iron Mask

3.      Dr. Jekyll and Mr. McDuck

4.      Spies in Their Eyes

5.      Nothing to Fear

6.      The Uncrashable Hindentanic

7.      Dime Enough for Luck

8.      Super DuckTales Part 2: Frozen Assets

9.      Duck to the Future

10.  Launchpad’s First Crash

11.  Jungle Duck

12.  Super DuckTales Part 3: Full Metal Duck

13.  Ducky Horror Picture Show

14.  Time is Money Part 4: Ducks on the Lam

15.  Time is Money Part 1: Marking Time

16.  Time is Money Part 2: The Duck Who Would Be King

17.  All Ducks on Deck

18.  Super DuckTales Part 1: Liquid Assets

19.  Till Nephews Do Us Part

20.  Time is Money Part 5: Ali Bubba’s Cave

21.  The Status Seekers

22.  Super DuckTales Part 4: The Billionaire Beagle Boys Club

23.  Time is Money Part 3: Bubba Trubba
 
The last DuckTales Vol 3 review is on the exciting yet completely random space adventure to conclude the "Super DuckTales" arc.
Next time on MC Toon Reviews is the Season 4 finale of Hey Arnold "Summer Love."
If you would like to check out other DuckTales reviews on this blog, click here for the guide made especially for them.

Thursday, April 11, 2019

Super DuckTales Part 3: Full Metal Duck (DuckTales Vol 3 Part 22) - 'Toon Reviews 25

If you like this review and want to stay updated for what else I have in store, become a follower of this blog, click here to like the official Facebook page, and click here to follow me on Twitter. Now on with today's review:
Super DuckTales Part 3: Full Metal Duck

The idea of Gizmoduck is interesting.  An all-powerful robotic duck controlled by a bumbling accountant is quite a setup, and this arc pulls it off well.  While the last episode introduced Gizmoduck, this one shows off exactly what he can do, albeit faltering in a few places. 
His full display begins where the last part left off while also shows that even though Gizmoduck is powerful, he does have his drawbacks.  Fenton, as Gizmoduck, only takes out Scrooge’s money bin’s security system by pushing random buttons.  Unlike the last part, he doesn’t have the instruction manual for help, which becomes a bigger deal. 
For now, it doesn’t have much weight to it, for Fenton can function the Gizmoduck suit perfectly from then on.  It’s kind of unnatural that he’d control it so well after fumbling through one fight.  At least the scenes of Gizmoduck impressing Duckburg through little service acts are well done.  They build appeal for him which works for later on, and allows Fenton to do a lot of productive good considering what he’s like.  His bumbling side is very much intact though. He has problems of getting the Gizmoduck suit on and off.  Getting it off comes as a surprise when his mother hits a button on her TV remote, causing the suit to disassemble.  This works because it was unknown to the audience prior. 
What the audience did know was how to get it on.  This makes, the following scene of Fenton and his mother trying to put it on when Gizmoduck is called to help again goes on longer than welcome.  There are so many failed attempts to get Fenton into the suit, you most likely won’t help but wish he’d just say “Blabbering Blatherskite” already.  Fortunately, when he does, there’s more of Gizmoduck in action.  This includes short scenes of Gizmoduck instantly becoming popular which start painting him as perfect again along with Fenton remaining his friendly self.  In fact, his mother is more irrational about his son’s fame, saying they don’t spend time anymore when they never did before Gizmoduck was a thing. 
The perfection angle is soon shot down when Ma Beagle spots exactly what happened to Gizmoduck’s instruction manual.  It was left behind when he fell into her car in the last episode.  With it, she breaks a new Beagle Boy, Megabyte Beagle, a technical beagle and the only one who went to college, out of jail.  Megabyte’s genius and the manual lead to Gizmoduck’s overpowering.  A remote control is made which not only gets the Gizmoduck suit off, but controls his actions.  From there, the rest of the episode is Gizmoduck humiliating himself live and performing random thefts.  While this further better rounds Gizmoduck, it does so by ignoring logical solutions that could protect his reputation.  Duckburg is shocked that Gizmoduck is stealing things and soon turn their loyalty into protest.  Fenton could just try to explain that someone’s controlling him, and while he tries, he keeps saying the wrong things which can get frustrating.  Heck, Huey, Dewey, and Louie even suggest what’s up, but for some reason don’t follow up on it. 
The last scene of Gizmoduck bringing Scrooge’s money bin to Ma Beagle is what all this builds up to.  As the Beagle Boys’ ultimate goal nears fulfillment, the irrationality to this scenario builds, but that’s for the next part.  This particular part still succeeds in balancing out Gizmoduck’s strong points and weak points.  In spite of what happens, it’s clear that this hero is successfully fleshed out.
A-

The Ranking

1.      Once Upon a Dime

2.      Duck in the Iron Mask

3.      Dr. Jekyll and Mr. McDuck

4.      Spies in Their Eyes

5.      Nothing to Fear

6.      The Uncrashable Hindentanic

7.      Dime Enough for Luck

8.      Super DuckTales Part 2: Frozen Assets

9.      Duck to the Future

10.  Launchpad’s First Crash

11.  Jungle Duck

12.  Super DuckTales Part 3: Full Metal Duck

13.  Ducky Horror Picture Show

14.  Time is Money Part 4: Ducks on the Lam

15.  Time is Money Part 1: Marking Time

16.  Time is Money Part 2: The Duck Who Would Be King

17.  All Ducks on Deck

18.  Super DuckTales Part 1: Liquid Assets

19.  Till Nephews Do Us Part

20.  Time is Money Part 5: Ali Bubba’s Cave

21.  The Status Seekers

22.  Time is Money Part 3: Bubba Trubba
 
The next DuckTales review continues the arc as even though the Beagle family gets Scrooge's money, they're somehow allowed to go out in the open with all the other billionaires.
Next time on MC Toon Reviews is my pick for the greatest Hey Arnold episode, "Helga on the Couch."
If you would like to check out other DuckTales reviews on this blog, click here for the guide made especially for them.