Friday, September 7, 2018

'Toon Reviews 20: Star vs the Forces of Evil Season 2 Episode 16: Baby/Running With Scissors


If you like this review and want to stay updated for what else I have in store, become a follower of this blog, click here to like the official Facebook page, and click here to follow me on Twitter. Now on with today's review:
Baby
Through reviewing this season, I’ve noticed that when episodes focus on Star getting into mischief on Earth, the quality is either pretty good or weak and unsatisfying.  However, an episode focuses on the underlying story of what’s at stake for her and the people of Mewni, they’re almost always much stronger.  That’s the case with this episode starting with some genuine concern from her parents. 
Moon especially has genuine worry for Star’s safety with Glossaryck and the spell book gone at a time when Star’s training is very crucial.  She even feels regret for the possibility of having her daughter come home because of this. These moments bring her much more likability and genuine conflicting feelings than your average over-protective mother.  In order to determine if Star should come home, Moon calls upon a creature to go to Earth and evaluate Star to see if she’s skilled enough with her wand to stay. 
You’d think that the creature would be big, demanding, and threatening, but it’s actually a small, soft-spoken flying kitten creature named Baby.  Even with her cute non-threatening appearance, like any teacher, Baby is still a pretty hard judge of skills.  Star is hard-pressed to please her with a clean room and nothing too weird laying around.  Unfortunately for her, things keep going wrong with constant oversights and misplacements all while Baby casually writes her findings down.  In addition, Baby constantly keeps Star on her toes. She judges every weird thing she finds and what Star shows her, such as her own spell book, as “interesting” never specifying if she finds them good or bad.  The same could be said for the audience trying to evaluate how good or bad things are going, making for a strong sense of mystery. 
Then the time comes for Star to test how well she is with her wand in basic spells, specifically using her wand to bring Baby an apple.  However, Star only knows complicated spells, and tries to use them to bring over the apple, all of which backfire.  This is honestly something I can relate to when mastering the complex way of doing certain things that I forget the basic ways.  As for the evaluation, even after sounding positive and never moved by Star’s wild use of the wand, Baby’s reports on Star turn out negative.  This is both to be expected but also kind of harsh for never letting on that Baby’s disappointed in what she saw at any point. 
The thing that gets Baby to rethink her evaluation is Star giving full attention to perform a spell to bring Baby that apple.  Star grows a tree and having one of its branches reach out to her evaluator.  It’s a bit contrived since there was never a hint that Star could do a spell like this before and begs the question why she didn’t do it in the first place. It’s still emotionally satisfying that she can stay.  It also brings interesting new details to her skills as the episode ends with Baby telling Star’s parents that their daughter’s magic levels are as strong as those of Eclipsa.  This leaves them to wonder whether or not this is a good thing. 
In addition to bringing a relatable exam environment for much of the plot, this episode stands as an interesting perspective of how skilled Star truly is.
A
Running with Scissors
This is one of the show’s more creative concepts standing out more for focusing on Marco.  Most episodes about him feature him at a more mundane pastime like karate. This one is far more interesting for being his own magical adventure. 
Through trying to find a place to take Star’s laser puppies for a walk, Marco uses the dimensional scissors to cut a hole in the fabric of the planet and solve the problem.  He also takes advantage of the scissors by cutting a lot of holes for little things.  This feels like an efficient move for how Marco is able to do so much without leaving his room. 
However, it is technically a misuse of a magical object, so it makes sense that the many holes lead to a consequence.  That’s what happens when a flaming hole drags him in.  It comes from a member of the Magic High Commission, the flame princess Hekapoo. We get background on her character that she’s the maker of all interdimensional scissors for people who earn them.  Marco is set to prove himself worthy of scissors by blowing out Hekapoo’s flame, the following attempts being creatively constructed. 
Hekapoo is so fast, she levitates ahead of Marco as he chases her.  Along with the use of interdimensional scissors to transport Marco to random locations, you never know where the challenge will lead.  She’s also big on mind games. After Marco blows out her flame, it turns out to be a vision of her, and he has to search through many visions to find the real Hekapoo.  In addition to the challenge, there’s also some strong instances of willpower from Marco.  Since he knows the scissors belong to someone else, he stops at nothing to get them back even when he has the chance to go back to Earth. 
With this willpower comes the interesting aspect that Marco spends 16 years catching Hekapoo clones and blowing out flames.  He also adopts a hunky adult physique and his own motorcycle creature, building himself up as the fighter he always dreamed of being.  Although we’re only told about how he got this good instead of shown it, this is a believable route to take this story. It really does take time to build yourself up to greatness.  That’s not even mentioning Marco madly impressing Hekapoo with how skilled he’s become which grants him his own scissors. 
The set up becomes more interesting when Star catches up with Marco after learning that Pony Head, who originally gave her the scissors, stole them from Hekapoo.  Marco’s in trouble for using them excessively.  Even more interesting is that while Marco really has been training for years, the dimension he’s in measures time differently from Earth.  In Earth time, he's only been gone for eight minutes.  Following a reminder of his friends and family back home, the new chapter in Marco’s life is fully established as he goes home with an option to keep returning to the new dimension.  He remains youthful while on Earth though.  The last scene of Marco reflecting on how much he's changed while his old life stayed the same brings a strong impactful tone. It lets Marco know that he can now approach life differently and has a chance to do that now that he's returned to his home time and dimension. 
Teamed with a creatively staged story with interesting character moments, this is an episode worth running to see.
A


The Ranking
  1. Bon Bon the Birthday Clown
  2. Ludo in the Wild
  3. Into the Wand
  4. Hungry Larry
  5. Raid the Cave
  6. Running with Scissors
  7. Game of Flags
  8. Baby
  9. On the Job
  10. Sleepover
  11. Is Mystery
  12. Naysaya
  13. Mr. Candle Cares
  14. Wand to Wand
  15. Page Turner
  16. Starstruck
  17. Girls’ Day Out
  18. By the Book
  19. Friendenemies
  20. Gift of the Card
  21. Starsitting
  22. Star on Wheels
  23. Camping Trip
  24. My New Wand
  25. Red Belt
  26. Spider with a Top Hat
  27. Star vs Echo Creek
  28. Fetch
  29. Goblin Dogs
  30. Pizza Thing
  31. Trickstar
The next Star vs the Forces of Evil review follows Star trapped in an endless time loop of a math problem she can't solve, and the interdimensional gang gets together to save the Bounce Lounge.
Next time on MC Toon Reviews is Xiaolin Showdown's "Night of the Sapphire Dragon."


If you would like to check out other Star vs the Forces of Evil reviews on this blog, click here for the guide made especially for them.

No comments:

Post a Comment