Saturday, March 22, 2025

Terror of the Terra-Fermians-(DuckTales 2017 Season 1 Episode 9)-'Toon Reviews 51

If you like this review and want to stay updated for what else I have in store, become a follower of this blog, click here to like the official Facebook page, and click here to follow me on TwitterNow on with today's review:

Terror of the Terra-Firmians

The best way to describe this episode of the reboot is that it’s an effective mix of honoring the original series and doing its own unique thing.  Both approaches in writing make for a memorable escapade of callbacks to legacy and how it allows development for much of the characters present.  

The driving force of the story mostly comes from elements exclusive to the reboot with the group hanging out with Webby’s new friend Lena.  Following a trip to the movies, Lena’s attitude leads to mixed reactions.  While the kids enjoy her laid back and rebellious ways well enough with Webby being absolutely ecstatic, their caretaker Mrs. Beakley is understandably suspicious.  Naturally protective of the kids, especially her granddaughter, it’s easy to think that Lena could be a bad influence to those she’s around.  Even the audience has a reason to believe this with her established association with Magica de Spell.  There’s a good show of these traits with the other inciting incident for the story that also serves as a tie to the original series.  

The movie the group saw gets Webby talking about a variety of creatures, particularly a group of creatures known as terra-firmians.  The portrayal of these creatures is a respectful homage with its own fresh additions.  Like in the original series, the terra-firmians are round colorful ball-like creatures who compete in games involving rolling into things that end up causing earthquakes for the surface world.  However, while the original depictions of these characters had them merely as cheerful creatures oblivious to the havoc they cause, the reboot goes for more interesting background.  They’re actually a race of different tribes who chaotically compete in games as part of a war where they fight for the throne following the death of the original king.  Also, unlike the center of the earth in the original series, they reside in an old abandoned subway tunnel below Duckburg.  

As that tunnel is just nearby, Lena seizes opportunity and leads Webby and Huey down to investigate, and are later joined by Mrs. Beakley, Dewey, Louie, and Launchpad.  The group is eventually separated which makes for equal focus on different subplots going on.  Starting with the least impactful subplot, that involves Launchpad being assigned to get an abandoned subway train moving with Dewey joining him for backup.  The catch is that Launchpad is very paranoid about the people he knows being mole monsters after seeing the earlier movie.  Through the process, Dewey tries to talk sense into him with Launchpad coming to the conclusion that if everyone is a mole monster, he must be too.  It’s a solid comedic side plot which reveals Launchpad’s ways sourcing from a lack of intelligence, but it does show a start of him and Dewey as a notable pair for the series.  

Now, the other two subplots have more to talk about.  Webby and Huey have a conflict involving the true existence of the terra-firmians.  Webby, with a huge passion for adventure, is a firm believer in the creatures and is eager to meet them.  All the while, there’s a notable showing of Huey’s individual character, further demonstrating the reboot’s welcome distinction of the three nephews.  In Huey’s case, he’s very detail oriented and dependent on his prized book, the Junior Woodchucks Guidebook, a very notable nod to the original series.  He stubbornly believes that if certain phenomena isn’t in the book, it isn’t real, and terra-firmians are not in the book.  Whenever they come across a sign of the creatures, Webby and Huey have differing reasons for believing if it truly is them or not, getting tense and argumentative.  

This conflicting atmosphere is also felt with Lena and Mrs. Beakley whose differing mannerisms bring their lack of trust in each other to the forefront.  It’s especially felt when during their trek to free the train from a cave-in, Mrs. Beakley forbids Lena from ever seeing Webby again after all this.  This is distressing to Lena, showing that her friendship with Webby is indeed genuine and really doesn’t want to lose her.  Her feelings are really put to the test when the train finally gets moving, but strange creatures also start attacking.  It’s a major climactic moment to bring several turning points for characters.  As Huey witnesses the creature that clearly appears to be a terra-firmian, his view and dependence on his guidebook is undoubtably challenges.  He’s forced to come to terms with his worldview being challenged, and doing so in such a tense climax makes the moment stand out even more.  However, the most shining character moment belongs to Lena.  During the ambush, Mrs. Beakley is caught under a coach of the subway train.  Lena is driven to help, but her loyalty is truly put to the test when Magica de Spell appears in her shadow again, trying to push Lena to just leave Mrs. Beakley.  There’s suspense over what choice she’ll make, but ultimately, Lena makes the right choice and saves Mrs. Beakley, defying her aunt.  This cements Lena as a character worth supporting where in spite of her rebellious nonconformist ways, she does believe in doing what’s right.  

As for the terra-firmians, when everything’s settled, there’s a compromise for the views of Huey and Webby.  The creatures prove to be real, but nothing is said about their history.  If anything, the one who encountered the group practically mirrors Huey in terms of perspective of different beings.  Honestly, this brief encounter with the terra-firmians here and how they approach outsiders makes them more interesting than the whole episode they had in the original series.  That said, it is unfortunate that they never show up again throughout this reboot.  One thing that is further seen going forward though is Lena’s character arc.  The episode ends with her gaining Mrs. Beakley’s trust, and when she hears Magica berate her, she brushes it off choosing to follow the rules to keep her new friendship.  This in turn leaves the audience with a character worth getting behind with lots of future potential.  

Having said that, the main appeal of this episode comes from the many interesting character dynamics and the compelling growth and ideals that result from them.

A

Series Ranking

1.     The House of the Lucky Gander

2.     The Beagle Birthday Breakout

3.     The Impossible Summit of Mt. Neverrest

4.     Terror of the Terra-Firmians

5.     The Living Mummies of Toth-Ra

6.     Daytrip of Doom

7.     The Great Dime Chase

8.     Escape To/From Atlantis

9.     Woo-oo

10.  The Infernal Internship of Mark Beaks


The next review follows a mystery with Scrooge going missing during a party he doesn't even want.

Next time on MC Toon Reviews, we return to Ed Edd n Eddy  Season 4 with "Robbin' Ed" and "A Case of Ed."

If you would like to check out other DuckTales reviews on this blog, click here for the guide made especially for them.


Friday, March 21, 2025

The Big Flub-(DuckTales Vol 4 Part 9)-'Toon Reviews 50 + Where Have I Been

 If you like this review and want to stay updated for what else I have in store, become a follower of this blog, click here to like the official Facebook page, and click here to follow me on Twitter

Before we begin, I think I have some explaining to do because it's kind of crazy how long it's been since my last post.  I started this blog with eagerness to share my thoughts on animated shows with anyone anywhere who also enjoys them.  In all honesty, this is still the case now, but life has other commitments such as day jobs to help keep bread on the table, and attempts to win jobs I dream of having. You can see what I mean by the latter here, highlighting what I've spent most of last year working on.  As a result, certain pastimes have been pushed aside, including these reviews.  In addition though, I just don't feel as motivated to talk about animated series whether it's my overall life still having a lot going on, or the current state of the animation medium this decade, or even a bit of writer's block.  Nevertheless, I look back at my past reviews with fondness and I do enjoy what I have come up with, so returning to it was always on my mind.  Well now, I'm ready to try my hand at reviewing more frequently, with my current goal finishing my current set of reviews for DuckTales and Ed Edd n Eddy. I'm even interested in covering other seasons of other shows like the last season of Hilda.  I can't say I'll be reviewing as frequently as I have before, and it could still be inconsistent, but I can try to make more of an attempt to not give up on the blog.

I think that's all there is to say about this, so on with today's review:

The Big Flub

This Fenton Crackshell-focused episode highlights both the likable and frustratingly boneheaded sides of the character.  At the same time, it does make a somewhat entertaining point about staying sharp in business.  

When a new position opens to be Scrooge’s vice president, Fenton is instantly in it to win it, though clearly to an aggressive extent. He’s constantly showing up when Scrooge least expects it simply asking or even begging for the position which only leaves Scrooge annoyed.  This method only lasts for a short time though as Fenton soon learns from Huey, Dewey, and Louie that to get something from Scrooge, he has to cleverly sell himself.  Their example is how they convinced him to buy them a three person bike so it would be cheaper than paying for gas for years.  

With that, Fenton gets into the selling game himself by putting together a TV commercial.  It has several key factors for successful commercials; the atmosphere is appealing, it has a fitting personality to advertise it with Gandra Dee, and even a name, Pep.  However, there’s a major deal breaker to Fenton’s strategy that honestly shouldn’t have been too hard to miss; he doesn’t have an actual product to sell.  For all his efforts on the commercials and their effectiveness in getting people excited for Pep, not saying exactly what it is does not do Fenton any favors.  Interestingly, Scrooge sees Fenton’s strategy as smart because of the excitement it’s built up for Pep; they just need to find an invention to give the name to.  In that regard, there’s actually a good lesson about business from this that the audience watching can take from this episode.  

As for what Pep ends up being, the problem is solved fairly quickly via an assortment of inventions from Gyro Gearloose.  Fenton and Scrooge ultimately settle on gum that make people float when they blow a bubble.  Such a novelty is a hit with the public with many indicators of Pep’s huge impact with the product quickly selling out, the gum being a part everyday life, and Fenton getting higher status.  Yet in all this success, it’s easy to predict a catch mainly because of Fenton showcasing the gum without paying attention to Gyro’s warning about it not being tested.  One doesn’t have to think too hard to see how this is just asking for trouble, and sure enough, this turns out to be the case.  

The gum has side effects of making anyone who chewed it float uncontrollably and involuntary.  The product that started out as a grand innovation is now a total nuisance, and Fenton’s new status takes the biggest hit.  Now everyone who was amazed by his product detests him and everything related to it.  Even Gandra has to conceal her identity for being the face of Pep in the commercials and also wants nothing to do with Fenton.  

At least Fenton’s mother and Scrooge see his goodness and well intentions and are active in helping Fenton fix everything.  When Fenton is stuck floating, they use Pep, a trash compactor, and a tire pump to get Mrs. Crackshell’s trailer airborne to get Fenton his Gizmoduck suit.  It’s a resolution that’s as creative as it is heartfelt especially compared to everyone else regarding Fenton.  As Gizmoduck, he saves the floating people and attaches them to heavy weights to keep them on the ground, though it’s not clear how they don’t end up floating away again.  Moral-wise, it’s at least good that the ending implies that all will be forgiven with Fenton after he sends out enough refunds and apologies.  

Overall, this is a solid episode held back by notable boneheaded story and character moments, but still comes out with an amusing take on business ethics.

B+

The Ranking

1.     My Mother the Psychic

2.     Allowance Day

3.     The Big Flub

4.     The Land of Trala La

5.     The Good Muddahs

6.     Dough Ray Me

7.     Bubba’s Big Brainstorm

8.     Metal Attraction

9.     Bubbeo and Juliet

 


The next episode follows everyone trying to guess the identity of Gizmoduck.

Next time is a reboot episode, "Terror of the Terra-Firmians."

f you would like to check out other DuckTales reviews on this blog, click here for the guide made especially for them.