Sunday, June 30, 2024

Thick as an Ed / Sorry Wrong Ed - (Ed Edd n Eddy Season 4 Episode 8) - 'Toon Reviews 52

 If you like this review and want to stay updated for what else I have in store, become a follower of this blog, click here to like the official Facebook page, and click here to follow me on TwitterNow on with today's review:


Thick as an Ed

Each Ed is defined by certain personality traits that make them stand out from each other.  A common way to come up with an idea for a cartoon is to take on of those traits and build a plot around it.  While this is a solid approach, sometimes focusing so much on that trait can lead to a stunt in engagement; not enough to bring the product down but not producing the best results either.  

At the center of this particular cartoon is Ed, and in the opening moments, there’s a display of a few of his main personality traits.  He’s slow and dim-witted as he gets himself ready to take Sarah to Jimmy’s before she decides it’s not worth waiting for her big brother chaperone; then he’s soon in his own imaginary world where he goes about a crayon-drawn version of the cul-de-sac while counting to himself.  These are amusing sequences, but they’re disconnected from the main plot that focuses itself on one particular trait of Ed’s.  

After being snapped out of his fantasy, Ed is called upon to take part in setting up a scam where the Eds catch frogs and have the other kids use them to compete in a derby.  Soon after, the plot kicks in when preparation for the scam faces an obstacle stemming from Ed’s very trait of lacking good hygiene.  He’s always had a disregard for being clean ever since the beginning to the point where the others are kind of used to it.  The problem here is that he stinks way more than usual, and it isn’t long before the reason is revealed.  

Ed’s fouler than average stench is because of a moldy piece of cheese he has in his jacket which he names Sheldon.  From here, the cartoon goes in a very monotonous direction with one basic sequence of events at play for the whole runtime.  The Eds are at the creek trying to catch frogs, but Ed’s stinky jacket gets in the way as Double D complains about the smell and Eddy complains about the scam being stalled.  There’s nothing but the same routine going on in the same location, and that makes the viewing experience kind of dull.  In all this time, the only things to offer are complaining, and attempts to get Sheldon out of the jacket that keep going unaccomplished.  

To be fair, there is solid entertainment from the overly dramatic ways Double D goes about the situation; the funniest thing to come out of this is a banter with Ed where Double D says an intellectual insult about Sheldon while Ed stands strong while repeating the same insult, “stinky hat.”  This bit is very funny, but the rest of what goes on don’t come close in terms of comedy or entertainment. 

There’s just so much over-the-top drama from Double D (to the point where he acts like Sheldon has killed him which goes nowhere) and failed attempts from Eddy to forcefully get rid of Sheldon one can take.  It also doesn’t really make Ed look good by not showing any care for the discomfort Sheldon is causing his friends.  Yes, Ed is dumb, but he’s always had some consideration for others, so his behavior doesn’t feel too right.  In the end, Eddy gets rid of Sheldon by throwing him in the creek.  Ed is sad about this, but it’s hard to feel for him after all the grief his actions caused.  Not only that, but he has another thing that smells really bad, a fish carcass named Angus.  The cartoon at least closes on another “stinky hat” banter, so at least it knows where it’s at its most entertaining.  

On the whole though, this cartoon is passable, but with one primary character trait driving everything, the experience is a bit of a drag.

C+

Sorry Wrong Ed

Monotonous was the word to describe the first cartoon of this episode.  This feeling continues into the following cartoon where the runtime is an ongoing series of pain gags stemming from something so simple and insignificant.  

It starts with the Eds watching Rolf frantically bury an antique looking phone. Taken in by the classy appearance, Eddy offers to guard the burial for Rolf when it’s actually a ploy to dig the phone up and take it for himself.  After successfully getting the phone, the formulaic routine is put into motion.  Basically, every time the phone rings and someone answers it, Eddy gets hurt in a completely outrageous way.  That’s just about all there is to this entire cartoon, amounting to nothing more than an exercise to get Eddy hurt practically for the sake of it.  Granted, there is solid variety through the different ways Eddy gets hurt. A record is flung off the player and hits him; a spring in his bed breaks and shoots him up the wall; a random ice cream cart rides in by itself and falls on him; and he’s sprayed by a skunk that suddenly appears.  In other words, one thing that can’t be faulted here is the imagination with the pain gags coming with a lot of variety.  

Creative as the ways Eddy gets hurt are, the fact remains that the context of how they happen is still an issue.  While there are different ways he gets hurt whenever he answers the phone, the basic idea is still the same and not very pleasant.  Yeah, Eddy may have taken the phone for himself, but what he gets is disproportionate to his actions; it’s nothing but pain for him with no bright sides.  The most prominent pain is how the situation puts him into sheer paranoia believing the phone is cursed, and honestly, it’s not too far-fetched to believe that.  The ways Eddy gets hurt are very inexplicable with most things coming out of nowhere.  Plus, it’s all too convenient that they happen whenever the phone’s answered, so something must be up.  

This brings to light another issue that adds to the monotonous feel of the cartoon, how the other Eds react to it.  There’s nothing much to say for Ed, but in addition to Eddy getting hurt, there’s a great deal of Double D stating how it’s ridiculous for Eddy to think the phone is cursed.  He may be an intellectual individual, but how he reacts to everything make him look frustratingly dense.  In real life, his claim that curses aren’t real is true, but here, it has no weight since everything really does happen every time the phone is answered.  It’s hard not to believe it has a connection to everything especially since things like the ice cream cart and the skunk come completely out of nowhere after it’s answered.  Even things that do have a logical explanation like a later scene of a streetlight falling on Eddy supposedly due to a rusty bolt aren’t convincing.  It's in perfect condition at first but then suddenly breaks after the phone is picked up.  That has peculiar written all over it, yet Double D is too stubborn to realize that or show any care for Eddy’s pain.  

Continuing the trend of poor characterization, the conclusion is big on boneheaded ways of thinking.  After failing to give the phone back to Rolf, instead of doing the sensible thing of just destroying the phone or even burying it again, Eddy hastily drops it off with Jonny and Plank.  Granted, it’s not totally boneheaded at first as Eddy still getting hurt after giving up the phone does open the idea of the curse being ambiguous even though Double D is still inconsiderate.  Then that idea isn’t followed up on at all with it revealed that Jonny and Plank still answer the phone that leads to Eddy’s inexplicable pain.  This leaves nothing to think about with the impression that yes, the phone really is cursed.  It also begs several questions like why it’s only Eddy who gets hurt no matter who answers it.  Shouldn’t Rolf get all this pain since he’s the phone’s real owner?  Plus it makes it so glaringly obvious that Eddy would have been cured if he just destroyed the phone.  

Overall, it just feels like the cartoon wants to make Eddy suffer for the sake of it.  Some humor can be found by the creative ways he’s hurt, but if pain for the sake of pain is all that’s to be offer, it amounts to a pretty weak cartoon.

D-

Series Ranking

1.     An Ed is Born

2.     One + One = Ed

3.     The Day the Ed Stood Still

4.     A Glass of Warm Ed

5.     It Came from Outer Ed

6.     Rent-A-Ed

7.     Once Upon an Ed

8.     Fa La La La Ed

9.     Urban Ed

10.  Ed…Pass it On

11.  One of Those Eds

12.  Laugh Ed Laugh

13.  Dawn of the Eds

14.  Don’t Rain on My Ed

15.  Wish You Were Ed

16.  Dueling Eds

17.  Mirror, Mirror On the Ed

18.  Gimme, Gimme Never Ed

19.  Ed-N-Seek

20.  Keeping Up With the Eds

21.  Who Let the Ed In

22.  Avast Ye Eds

23.  Flea Bitten Ed

24.  Fool on the Ed

25.  Ready Set Ed

26.  The Ed-Touchables

27.  Who What Where Ed

28.  Dear Ed

29.  Momma’s Little Ed

30.  Brother, Can You Spare an Ed?

31.  Hot Buttered Ed

32.  Ed or Tails

33.  Stop Look and Ed

34.  See No Ed

35.  Shoo Ed

36.  Rock-a-Bye Ed

37.  Little Ed Blue

38.  Ed in a Halfshell

39.  Scrambled Ed

40.  Pain in the Ed

41.  O-Ed Eleven

42.  Vert Ed Go

43.  Ed Overboard

44.  Oath to an Ed

45.  Ed, Ed, and Away

46.  Button Yer Ed

47.  An Ed in the Bush

48.  Read All About Ed

49.  Rambling Ed

50.  Home Cooked Ed

51.  Honor Thy Ed

52.  Floss Your Ed

53.  Quick Shot Ed

54.  Look Into My Eds

55.  The Luck of the Ed

56.  The Good Ol’ Ed

57.  Is There An Ed in the House?

58.  Knock, Knock Who’s Ed

59.  A Boy and His Ed

60.  Eds-Aggerate

61.  Three Squares and an Ed

62.  One Size Fits Ed

63.  Will Work for Ed

64.  Boys Will Be Eds

65.  High Heeled Ed

66.  Know-it-All Ed

67.  For Your Ed Only

68.  Dim Lit Ed

69.  Cry Ed

70.  Eeny Meeny Miney Ed

71.  A Pinch to Grow an Ed

72.  Pop Goes the Ed

73.  Hands Across Ed

74.  They Call Him Mr. Ed

75.  An Ed Too Many

76.  Sir Ed-a-Lot

77.  For the Ed By the Ed

78.  Over Your Ed

79.  From Here to Ed

80.  A Key to My Ed

81.  Once Bitten Twice Ed

82.  X Marks the Ed

83.  It’s Way Ed

84.  In Like Ed

85.  A Twist of Ed

86.  Thick as an Ed

87.  My Fair Ed

88.  To Sir With Ed

89.  Nagged to Ed

90.  Tag Yer Ed

91.  Sorry Wrong Ed

92.  If it Smells Like an Ed

93.  Your Ed Here

The next review introduces Captain Melonhead, and the appeal of the Eds' dynamic is questioned further when Eddy and Ed trick Double D into thinking he has a fatal disease.

Next time on MC Toon Reviews, it's back to DuckTales.

If you would like to check out other Ed Edd n Eddy reviews on this blog, click here for the guide made especially for them.


Friday, April 26, 2024

The Living Mummies Of Toth-Ra (DuckTales 2017 Season 1 Episode 8) - 'Toon Reviews 51

If you like this review and want to stay updated for what else I have in store, become a follower of this blog, click here to like the official Facebook page, and click here to follow me on TwitterNow on with today's review:

The Living Mummies of Toth-Ra

The category this episode falls under is the kind of adventure that isn’t directly referencing anything from the original series but definitely feels like it was written in that same spirit.  It’s a globetrotting adventure with an intent to find treasure with creative twists from both the setting and the characters experiencing everything.  

Specifically, the adventure this time sees Scrooge and the group at an Egyptian pyramid where their goal is to uncover the treasure of a Pharaoh king named Toth-Ra.  After springing a trap, the group is separated and wind up in different areas of the temple.  Scrooge, Huey, Dewey, and Launchpad find a whole community people who wear mummy bandages out of worship for Toth-Ra himself.  As they live in a dark secluded temple for all their lives, the people believe that it’s Toth-Ra who grants them things like sunlight to help them survive, even if it’s a bit of it.  Otherwise, they put up with poor conditions like having to eat sand or having garbage areas so close to their living quarters.  

Clearly, this is oppression and Scrooge becomes inspired to lead everyone to experience freedom.  In an interesting direction, the people don’t seem to understand the concept of freedom no matter how Scrooge and the nephews explain it.  As they’ve lived under Toth-Ra’s rule for so long, they’re more incline to naturally do what he says, as if they’re unable to experience true independence.  Through the usual direction of DuckTales though, it takes the simplistic and innocent ways of Launchpad to get anywhere; in this case it’s his fascination with burritos.  Just the promise of them and practice of making them is all it takes for Toth-Ra’s followers to rise up it seems.  But no one is aware that Toth-Ra is not what he seems.  

In another part of the temple, Louie and Webby discover the treasure of the old Pharaoh which makes for an interesting clash of perspectives.  Further demonstrating how he stands out from the rest of the nephews, Louie is simply ecstatic to be among riches having taken the easy way to get them.  Webby also shows off how much she’s evolved from her older iteration with a far more adventurous spirit, right down to being ready to meet her demise as only the temple can offer.  

It’s this clash of perspectives that brings about a breakthrough.  With his talents of uncovering scams, Louie discovers that Toth-Ra himself is actually nothing more than a corpse with someone operating mechanisms to move and speak for him.  A temple guard mans the system and it’s said that he and his ancestors have been assigned to control the body of Toth-Ra until the pharaoh awoke himself.  That’s never happened of course and having uncovered the scam, Louie seizes opportunity and controls the corpse of Toth-Ra himself.  This seems like an easy end to the scheme especially as it quickly crosses paths with Scrooge and the others, but to fit the true adventurous spirit, it doesn’t stop there.  

In Louie’s messing about, Toth-Ra’s corpse ends up crossing an image of the sun on the floor.  Bringing closure to an earlier scene of Webby’s adventurous nature of interpreting hieroglyphics, this action is what ultimately awakens Toth-Ra himself.  The presence of such a figure brings interesting twists and tonal shifts; whereas the Pharaoh has been described in a fairly light-hearted manner, he’s very seriously threatening to Scrooge and the others.  Even ridiculous claims like him having laser eyes and getting information from scarab beetles turn out to be shockingly true.  

As a result, facing Toth-Ra makes for an effective climax with notable standout moments.  The living mummies finally understand the concept of freedom through looking at burritos in a metaphorical sense and put up a productive fight.  However, the real victors are Louie and Webby; as Louie, in what’s slowly becoming his thing, has to accept humility after greedy cockiness, he seems willing to have Toth-Ra take his life.  This move turns out to be a good diversion for Webby really coming full circle with her intrigue for adventure.  By offering Toth-Ra a golden reward of the sun and a sword from the treasury Louie’s been coveting this whole time reflecting the light, Toth-Ra passes the sun image again.  This leaves him powerless as he’s trapped in nothing else but a burrito by the living mummies who place him back where they come from.  The episode then ends with morals obtained for the main heroes and freedom achieved for the living mummies who start off their freedom by ordering a bunch of burritos.  

Ultimately, there's further proof of this show’s great status as a reboot as it honors its roots by crafting a fresh adventure with its own lore and character development.

A

Series Ranking

1.     The House of the Lucky Gander

2.     The Beagle Birthday Breakout

3.     The Impossible Summit of Mt. Neverrest

4.     The Living Mummies of Toth-Ra

5.     Daytrip of Doom

6.     The Great Dime Chase

7.     Escape To/From Atlantis

8.     Woo-oo

9.     The Infernal Internship of Mark Beaks

The next episode returns Lena to the spotlight and introduces the reboot's take on terra-firmians.

Next time on MC Toon Reviews is "Thick As an Ed" and "Sorry Wrong Ed" from Ed Edd n Eddy.

If you would like to check out other DuckTales reviews on this blog, click here for the guide made especially for them.