Saturday, September 13, 2025

McMystery At McDuck McManor - (DuckTales 2017 Season 1 Episode 10) - 'Toon Reviews 51

If you like this review and want to stay updated for what else I have in store, become a follower of this blog, click here to like the official Facebook page, and click here to follow me on TwitterNow on with today's review:

McMystery At McDuck McManor

In an adventure-based show, especially one with a sizable cast, one might expect to see mysteries pop up every so often.  This episode presents such a mystery with its own brand of standout twists and unique touches, making this mystery a memorable experience.  

The whole thing kicks off with a reveal that it’s Scrooge’s birthday, but there’s a catch as seen from much of the McDuck mansion staff leaving.  Scrooge is not keen on parties and a big reason for that comes with a reveal on the status of one notable missing character in this reboot.  In the original DuckTales, one figure on the McDuck mansion staff was Scrooge’s butler Duckworth (who is oddly not a duck). Considering how this reboot has brought back a lot of familiar faces, it’s hard not to wonder why Duckworth hasn’t appeared at this point.  It turns out that he was part of the reboot’s canon, but is now deceased, and his passing is a big reason why Scrooge is against parties as no one could throw one like Duckworth. 

Those new to knowing this fact, Huey, Dewey, and Louie, however, are keen of giving their uncle a party out of consideration anyway.  In actuality though, it’s really Huey who wants to go through this plan, insistent that it’s what Scrooge needs to heal from the loss of his butler.  This is also an exercise of Huey’s prominent individual character trait of being overly strategic.  He has a whole agenda on what makes the perfect party with entertainment, guests, and an itinerary for all events.  While he does have the right idea for sure, the episode highlights a number of notable drawbacks to his plan.  For one thing, even though the point is to throw a perfect party, it’s hard to expect that when it’s so haphazardly thrown together with little time.  At least, for entertainment’s sake, there are some funny bits from this misguided plan with Louie only managing to invite Scrooge’s enemies; and Dewey serving as a DJ only to have his head stuck in a helmet for most of the episode, only being able to communicate with a synthesizing keytar.  The real issue though is how Huey is clearly inconsiderate of Scrooge’s desires.  Sure, he’s unaware of this and means well, but Scrooge clearly isn’t enjoying the affair, and it was explicitly stated that he doesn’t like parties.  From an audience perspective, it’s glaringly obvious that Huey is making the party more about him than the person the party is for.  But the whole point of parties for someone is to be considerate of what they want, which overall becomes very distracting.  

Before it has a chance to take away any good from the viewing experience, things get interesting when the lights go out, and Scrooge is mysteriously gone when they come on.  From there, the whole episode goes into an entirely mystery-based direction as the nephews try to figure out who was responsible Scrooge’s disappearance.  Since all the guests are his enemies, and the costumes they wear to the party can’t hide their identities, the logical belief was that it was one of them.  All the while, the entire mystery proves to be an effective showcase of Huey’s over-analyzation, hyper-fixation, and strategizing skills, further showing the nephews’ individuality.  

His first suspect is a magician whose magic trick Scrooge took part in before his disappearance, but he turns out to be a Beagle Boy named Black Arts.  There’s an interesting twist where for all his talk and flare for the mystical, he was here specifically to help Ma Beagle steal the deed to Duckburg.  The other guests are chosen out of process of elimination, and each have a different motive.  Mark Beaks had come to get humiliating footage of Scrooge for his social media accounts, but this move raises suspicions for the remaining guest picked up from his recordings.  That guest being Flintheart Glomgold, although his intentions weren’t to kidnap Scrooge, but to just flat out kill him, further showcasing his more demented side in this reboot.  With all the guests seemingly innocent, Huey shows a more irrational side by saying it has to be one of them anyway.  However, it does turn out that another guest was in on the whole scheme all along, making for a clever play on expectations.  

As the lights go out, causing all the guests to go missing this time, Black Arts Beagle remains, and goes on to summon a ghost.  This results in a chase through a painting leading to an uncharted room in the mansion that nicely raises the stakes.  During this time, there’s room for shining character moments as Huey points out that the only one clever enough to kidnap Scrooge is Scrooge himself.  This proves true as they find their uncle in a surveillance room having watched the whole event that he planned himself, for someone who hates parties would go on to sabotage their own.  If that’s not enough, the summoned ghost happens to be Duckworth himself who helped hide Scrooge away.  Not only that, but this proves to be a creative way of keeping this character part of the cast while having the reboot be its own thing.  Ultimately, the conclusion to this whole mystery proves satisfying with Huey becoming more considerate of Scrooge’s feelings on parties, and Duckworth remaining part of the cast.  

This episode ends up being a fun creative takes on mysteries with a good dose of surprises, interesting character reveals, and range of personalities (even if some can be frustratingly misguided at times).

A

Series Ranking

1.     The House of the Lucky Gander

2.     The Beagle Birthday Breakout

3.     The Impossible Summit of Mt. Neverrest

4.     Terror of the Terra-Firmians

5.     McMystery at McDuck McManor

6.     The Living Mummies of Toth-Ra

7.     Daytrip of Doom

8.     The Great Dime Chase

9.     Escape To/From Atlantis

10.  Woo-oo

11.  The Infernal Internship of Mark Beaks

The next episode is a nice array of creative world building and character moments during a golf game.

Next time, it's back to Ed Edd n Eddy Season 4 with "Stiff Upper Ed" and "Here's Mud in Your Ed."

If you would like to check out other DuckTales reviews on this blog, click here for the guide made especially for them.

Saturday, August 23, 2025

A Case of Mistaken Identity ( DuckTales Vol 4 Part 10) - 'Toon Reviews 50

If you like this review and want to stay updated for what else I have in store, become a follower of this blog, click here to like the official Facebook page, and click here to follow me on TwitterNow on with today's review:

A Case of Mistaken Identity

When stories involve superheroes, a common thing for them to deal with is their secret identity, mainly making sure it stays secret for the protection of themselves and others.  Sometimes, the matter exists for the purposes of drama in their relationship with loved ones or to create a personal drama in simply how hard it is to keep it secret.  In the case of this episode, the matter of the secret identity of this featured superhero, Gizmoduck, is central to a story about jealousy of someone else mistaken to be him.  Ultimately, the execution is mixed. 

With how popular Gizmoduck has become at this point, Huey, Dewey, and Louie become curious as to who he really is.  Through an investigation, there's a chance encounter with Scrooge and Launchpad, the latter of whom they come to believe is definitely Gizmoduck.  Fenton Crackshell also happens to be there, and despite being cool with keeping his status as Gizmoduck secret before, he becomes visibly upset at this assumption.  Scrooge tries to assure him that it’s better the nephews think Launchpad is Gizmoduck to protect his identity, but to no avail.  

It’s at this point where the plot of the episode is established with Fenton setting out to prove that Launchpad is not Gizmoduck, and the results have a good deal of frustration and contrivance.  The frustration comes from how it’s already well established to the audience that Launchpad isn’t Gizmoduck. To have the world around Fenton stick to believing falsehoods doesn’t sit right.  

Following Fenton putting up with ridiculous reasons for the nephews’ claims such as a piece of metal at Launchpad’s allegedly being part of Gizmoduck, there’s a Gizmoduck party.  It seems like an easy place for Fenton to show up as Gizmoduck while Launchpad appears as himself, all set to disprove the theory.  However, as Gizmoduck, Fenton has to put up with all sorts of ineptness from people thinking that he’s wearing a costume.  Some fans who are also wearing a Gizmoduck costume even have quirks that seem to be more impressive than that of the real hero which is kind of sad.  Then there’s an incident with fireworks where Fenton rushes to dispatch a box of them when they’re accidentally lit while everyone else, including Launchpad, runs away.  Fenton finishes the job, but everyone still believes Launchpad is Gizmoduck when he comes back all banged up.  Is that really enough to be so sure? How do they know that this outcome is definitely what happened?  

Because of this setup, Launchpad is then constantly bombarded with people who are more convinced than ever that he’s Gizmoduck, something he’s desperate to deny.  In that regard, it’s interesting that both he and Fenton are on the same page to prove that’s not the case despite the latter’s jealousy.  It seems like they have a chance when Launchpad is captured by the Beagle Boys, and Fenton comes to rescue him as Gizmoduck.  However, since he and Launchpad weren’t both there when Gizmoduck got the Beagle Boys arrested, this does nothing to break the belief.  Also, since a lie detector used on the Beagle Boys says they’re telling the truth, now this false belief is 100% confirmed, dragging things out even more.  

It’s at this point where the episode becomes very monotonous with its story where just when it seems to be getting somewhere, something always keeps it going.  It would be appropriate for the audience to just want it to get to a resolution.  Thankfully, that turns out to be well-handled.  Launchpad, in an interview where the crowds expect official confirmation that he is Gizmoduck, ends up saying the password to get the Gizmoduck suit on himself.  His inexperience on how to actually work the suit leads into several mishaps and eventually a spectacle of a runaway through the series.  The most standout element though is Fenton’s role in this circumstance.  Even though he’s not the one with the power, it’s nice to see Fenton’s natural wits be what saves Launchpad from every mishap his mishandling of the suit causes.  Then, after much ineptness from the public, there’s something rewarding with them noticing Fenton’s heroic efforts in addition to finally realizing Launchpad can’t be Gizmoduck.  There’s even some solid humor with Huey, Dewey, and Louie now considering Fenton a likely candidate albeit shockingly placed below Mrs. Beakley of all characters.  While a good laugh to end the episode on, it’s perplexing to see how Fenton is upset about people not knowing his identity, a mark against this story as a whole.  

This secret identity story has a fair share of things to hold it back from the long time everyone believes a fallacy, and contrivances to keep it going.  Still, it’s entertaining, and a solid number of moments have good heart, humor, and character, so while it’s far from great, it’s certainly not bad.

B

The Ranking

1.     My Mother the Psychic

2.     Allowance Day

3.     The Big Flub

4.     The Land of Trala La

5.     The Good Muddahs

6.     Dough Ray Me

7.     A Case of Mistaken Identity

8.     Bubba’s Big Brainstorm

9.     Metal Attraction

10.  Bubbeo and Juliet

The next review steers us to the reboot where Scrooge goes missing during his birthday party.

If you would like to check out other DuckTales reviews on this blog, click here for the guide made especially for them.

Friday, June 27, 2025

Robbin' Ed / A Case of Ed - (Ed Edd n Eddy Season 4 Episode 9) - 'Toon Reviews 52

 If you like this review and want to stay updated for what else I have in store, become a follower of this blog, click here to like the official Facebook page, and click here to follow me on TwitterNow, almost a year after the previous episode (crazy isn't it) on with today's Ed Edd n Eddy review:

Robbin’ Ed

When this show has a creative idea for a setup, it usually takes advantage of its fullest potential, usually making for a very memorable experience.  This cartoon’s attempt at being out of the norm involves taking inspiration from the popular superhero genre mixed with this show’s unique aesthetic.  In the process though, it costs one of the series’ main driving forces some appeal and reason to get behind it.  

It starts, as usual, with the Eds pulling off one of their scams which seems to be a legitimately impressive product.  The item they’re selling is a small dispensing machine that can shoot out any random object one may need called a thingamajig.  With an enthusiastic sales pitch and convincing demonstration, everyone is impressed with the thingamajig and is quick to buy one.  

Then comes a very unfortunate catch when it turns out that only one thingamajig exists which was made for the demonstration, and the ones the kids buy are boxes of useless junk.  In other words, this whole thing is a total rip-off.  Now, some might think this is par for the course of the ways of the Eds, but a deeper meaning is lost when looking deeply.  Their scams are actually how they attempt to get attention and respect from the group who typically outcasts them.  The biggest proof of this is how their scams put in a lot of actual effort to be something truly grand and exciting that kids will like.  In this case, they’re flat out tricking the kids into buying something that seems cool, but never intended to live up to its promise.  Basically, the scam feels like a legit scam, and the focus seems to just be on money and jawbreakers instead of respect, particularly from Eddy’s perspective.  

Although this is a detracting factor, this direction does serve as a solid setup for the show trying out the superhero genre.  After getting the kids’ money, Eddy is ambushed by such a superhero who takes back the money, and returns it to the kids who are quick to gloat about it.  The superhero in question is called Captain Melonhead, a figure with half a watermelon on his head, bunches of acorns to leave in his path, and typical comic book dialog.  He’s certainly a well-realized and creative superhero that also fits well in the aesthetic of this show.  

Things get even more interesting when Eddy, bothered by Captain Melonhead stealing the back money he previously scammed the other kids out of, decides to fight back.  After luring Captain Melonhead with a fake scam, Eddy dons an alter ego of his own, and even the narrative makes it feel more like a villain than a hero.  Stripping himself down to his underwear and donning nothing but a cape and mask, Eddy becomes Professor Scam, an alias that’s perfectly in line with petty revenge over money.

His role now realized, there’s a faceoff with Captain Melonhead to further enhance the superhero genre and demonstrate Captain Melonhead’s abilities.  Eddy tries ripping off the melon on his head, but Captain Melonhead suddenly has another as there’s two halves to every melon; Eddy somehow shoots glowing dollar signs from his mind, but Captain Melonhead’s melon perfectly shields himself from them; and most creatively, he throws an acorn like a grenade, resulting in an entire tree quickly growing in Eddy’s mouth.  Moves like this not only feel fresh and new for the show, but astound with embracing an appealing cartoonish tone.  

While Captain Melonhead seems unstoppable, one thing to break him is a threat to his sidekick Splinter the Wonder Wood.  Similar to an interrogation move from way earlier in the series, Eddy threatens to use a water gun on Splinter to wash out his face.  It’s his devotion to his buddy that moves Captain Melonhead to surrender, leading to the climax of this whole confrontation.  

It furthers the cartoonish approach to the superhero genre with Eddy, still as Professor Scam, aiming to dunk Captain Melonhead in a vat of gravy.  

At this point, something should be mentioned of how this clash of the designated hero and villain is approached, and not just by the other kids posing as bystanders.  Regarding the other Eds, Double D has been vocally against Eddy’s actions from the start especially those that have now gone for a villain approach, but then there’s Ed.  Typical for his nature, Ed feels more neutral by having no strong opinion of Eddy’s actions and just wanting to have a good time.  By now, he’s just enjoyed the comic book feel of the Captain Melonhead and Professor Scam confrontation like a superhero scene come to life.  However, when his gravy is threatened, Ed becomes distraught, showing capability of realizing when Eddy’s plans have gone too far. This makes it sting even more that he and Double D are roped in as Professor Scam’s henchmen.  However, there is triumph when Ed is the one to bring on the resolution, using the earlier thingamajig to shoot something to help break Captain Melonhead from his ropes.  With the hero free, he officially beats Professor Scam once and for all to the amazement of the other kids watching.  

Before wrapping up, one more point to bring up is Captain Melonhead’s identity.  Throughout the whole cartoon, none of the Eds can tell who he really is.  Even the ever-intellectual Double D is completely clueless about it.  The thing is that it’s completely obvious to guess who Captain Melonhead is from the way he talks and his stature, and a character who can already be described as having a melonhead.  Just the look of his sidekick alone is enough to make a good guess, and in the end, a simple nonchalant remark reveals exactly that; it’s Jonny.  However, the bluntness of the reveal does make it seem funny, like making it obvious and the Eds not able to figure it out feel part of the joke, so their cluelessness is put to good use.  

Ultimately, even with the deeper meaning to the Eds’ usual actions lost, the final product is an incredibly fun take on a popular genre with an entertaining animated aesthetic.

A-

A Case of Ed

When crafting a group dynamic, certain characters can have different points of view and senses of morality, and even conflict with each other.  However, in order for the dynamic to really work, there should also be a sense of heart which in the very least shows that they all care for each other despite everything.  In the case of the Eds, they have seemed to get along well as a team despite all their differences in the earlier part of the series.  At this point though, their differences have become so prominent that it often compromises the heart between them and ultimately their appeal as a group.  It started feeling it was going too far in Season 3, but at this point, it’s becoming a factor big enough to bring down a whole cartoon, such as this one.  

A common blow to the Eds’ dynamic involves portraying the more eccentric Eds, Ed and Eddy, as bad guys, and the more restrained Double D as the only sympathetic one.  It’s a sure way to take away the depth and appeal to this group, which in the past have shown to stick up for each other no matter what.  Having only one character worthy of sympathy simply feels wrong.  

Now, as for this cartoon in question, it’s about Eddy and Ed enjoying themselves by tormenting Kevin who’s been grounded. They may be unprovoked in doing so, but considering how much Kevin tortures the Eds, regardless if they deserve it, there’s not much to complain about here.  Plus, it makes for some amusing moments; the most successful one being Ed having his toes with faces drawn on them acting out discussing Kevin being grounded.  There is, however, something to complain about when Double D arrives.  He’s picked up a bunch of books and happily shares their information with his friends.  Eddy is bothered that Double D shows more interest in the books than joining him and Ed in tormenting Kevin, even though he really shouldn’t be surprised by this.  Instead of just accepting that Double D isn’t into this, Eddy decides to get back at him in a completely disproportionate way with Ed going along with the scheme willingly.  

One of Double D’s books has facts about all kinds of diseases, but one of those diseases called the lackadaisy-cathro disease gets his attention.  Its symptoms coincidentally seem to match with Double D’s usual character traits such as obsessing over small details, habitual cleanliness, and weakness in the legs.  His resulting fear of having this disease feels pretty irrational considering nothing bad has ever come from these traits, but it’s also not out of character to be this obsessive.  

It’s here though when the cartoon takes a turn for the worse when Eddy sees this as an opportunity to get back at Double D for not joining him and Ed in tormenting Kevin.  The two pose as doctors to diagnose Double D’s “condition,” and it’s clearly not in the best intentions.  At the same time, it’s concerning that Double D, whose main trait is intellect, just goes along with these fools serving as doctors instead of going to an actual doctor.  He even questions if one of them is legitimate when he should already be able to tell that they clearly aren’t.  He should also be able to tell that things like egg beaters and cans depressing tongues are not suitable doctor tools.  Really, this is all a means for Eddy and Ed to mess with Double D with no regard for his feelings, though it doesn’t go too far yet.  

It does eventually go too far when Eddy claims that the most fatal sign of the lackadaisy-cathro disease is people getting the urge to kick Double D in his back.  Double D is relieved to not have that symptom, but then Eddy discretely puts a “kick me” sign on his back and then kicks him.  This is enough to really put Double D over the edge and convince himself he’s not long for this world.  Taking advantage of a friend’s paranoia and making him believe something so horrifying is nothing short of a new low for the two Eds.  It’s enough to make one question the legitimacy of the dynamic’s friendship and wonder what to make of any sign of care they had in the past.  The only semblance of heart is Ed being distraught over the forthcoming demise of Double D, but that’s due to a lack of his own intelligence.  Once Eddy reveals Double D isn’t really sick, Ed is right back onto willingly going along with Eddy’s immoral ways.  

As for Double D himself, as he laments his condition, he has a moment with the other neighborhood kids that brings up some things worth analyzing.  They greet Double D warmly and offer him to join them for fun, suggesting that they see he’s a different person worthy of sympathy without the other Eds.  As Double D offers them his possessions, they show concern for his distress.  Then, after one of them kicks him, causing him to really break down, they point out the “kick me” sign, making it clear that someone’s tricked him this entire time.  The takeaway from all this is that it feels suggested that Double D truly is better off with the other kids.  They’re caring of his well-being and are willing to actually help him, unlike Eddy and Ed who delight in messing with him without regard for his feelings. The sad thing is that at one point, they were caring of his feelings despite their flaws.  It begs the question if the main dynamic the show has centered on this entire time is worth supporting.  

The overall conclusion of this cartoon further proves this with Double D confronting Eddy and Ed for their actions.  Working in its favor is that Double D comes out on top while the real instigators get what they deserve.  At the same time, Kevin is allegedly let out of his grounding for good behavior, and is free to beat up Eddy and Ed for messing with him.  They run away and lock themselves in Eddy’s house thinking Kevin can’t get them, but that proves inaccurate as Double D gives Kevin Eddy’s spare house key.  There’s satisfaction from all this with Double D never getting being roped into the punishment of his supposed friends.  

At the same time, this is a huge cartoon to question the appeal of the Eds’ dynamics fueling a belief that only Double D is worthy of sympathy.  There’s little to convince the audience that there’s real heart between them like there usually is, and there are even suggestions that the one good Ed is better off with others.  In that regard, it’s kind of uneasy to sit with this one, but it is helped majorly by the right Ed ending up unscathed while the other Eds who actually caused the problem are punished.  The fairness keeps this cartoon solid enough overall, but the big blow to the dynamic that drives the whole series costs it quite a bit of appeal.

C+

Series Ranking

1.     An Ed is Born

2.     One + One = Ed

3.     The Day the Ed Stood Still

4.     A Glass of Warm Ed

5.     It Came from Outer Ed

6.     Rent-A-Ed

7.     Once Upon an Ed

8.     Fa La La La Ed

9.     Urban Ed

10.  Ed…Pass it On

11.  One of Those Eds

12.  Laugh Ed Laugh

13.  Dawn of the Eds

14.  Don’t Rain on My Ed

15.  Wish You Were Ed

16.  Dueling Eds

17.  Mirror, Mirror On the Ed

18.  Gimme, Gimme Never Ed

19.  Ed-N-Seek

20.  Keeping Up With the Eds

21.  Who Let the Ed In

22.  Avast Ye Eds

23.  Flea Bitten Ed

24.  Fool on the Ed

25.  Ready Set Ed

26.  The Ed-Touchables

27.  Who What Where Ed

28.  Dear Ed

29.  Momma’s Little Ed

30.  Brother, Can You Spare an Ed?

31.  Hot Buttered Ed

32.  Ed or Tails

33.  Stop Look and Ed

34.  See No Ed

35.  Shoo Ed

36.  Rock-a-Bye Ed

37.  Little Ed Blue

38.  Ed in a Halfshell

39.  Scrambled Ed

40.  Pain in the Ed

41.  O-Ed Eleven

42.  Vert Ed Go

43.  Ed Overboard

44.  Oath to an Ed

45.  Ed, Ed, and Away

46.  Button Yer Ed

47.  An Ed in the Bush

48.  Read All About Ed

49.  Rambling Ed

50.  Home Cooked Ed

51.  Honor Thy Ed

52.  Floss Your Ed

53.  Robbin’ Ed

54.  Quick Shot Ed

55.  Look Into My Eds

56.  The Luck of the Ed

57.  The Good Ol’ Ed

58.  Is There An Ed in the House?

59.  Knock, Knock Who’s Ed

60.  A Boy and His Ed

61.  Eds-Aggerate

62.  Three Squares and an Ed

63.  One Size Fits Ed

64.  Will Work for Ed

65.  Boys Will Be Eds

66.  High Heeled Ed

67.  Know-it-All Ed

68.  For Your Ed Only

69.  Dim Lit Ed

70.  Cry Ed

71.  Eeny Meeny Miney Ed

72.  A Pinch to Grow an Ed

73.  Pop Goes the Ed

74.  Hands Across Ed

75.  They Call Him Mr. Ed

76.  An Ed Too Many

77.  Sir Ed-a-Lot

78.  For the Ed By the Ed

79.  Over Your Ed

80.  From Here to Ed

81.  A Key to My Ed

82.  Once Bitten Twice Ed

83.  X Marks the Ed

84.  It’s Way Ed

85.  In Like Ed

86.  A Twist of Ed

87.  A Case of Ed

88.  Thick as an Ed

89.  My Fair Ed

90.  To Sir With Ed

91.  Nagged to Ed

92.  Tag Yer Ed

93.  Sorry Wrong Ed

94.  If it Smells Like an Ed

95.  Your Ed Here

The next episode follows the Eds struggles to join a rich club that excludes and humiliates them, unprovoked, and Jimmy teaming up with Rolf to get back at Eddy with their own scam.

Next time on MC Toon Reviews is more DuckTales.

If you would like to check out other Ed Edd n Eddy reviews on this blog, click here for the guide made especially for them.